StarCraft Ghost has gotten a facelift since we last saw it. Multiplayer support has been added for up to 8 people, and one of the levels was being shown off at the show floor this year. It was a version of capture the flag, except instead of a flag players were trying to capture a floating base. More are promised, including the standard Deathmatch and CTF missions, but the rest are being kept under wraps for now.
There were 4 different kinds of units that could be used. Besides the Ghost herself, the Firebat was available. This propane toting madman has duel flamethrowers and a napalm rocket that can be guided to its target. He also has one major weakness: his propane tanks are vulnerable to the Ghost?s sniper fire. If these get hit, everyone on the level will get a nice fireworks show.
A light infantry soldier was also available, but he acted more like an engineer than anything else. His abilities to set up turrets on the ground and on vehicles, as well as place anti-stealth sensors are sure to be a strategic element in these multiplayer games.
There is also the Terran Marine. This heavily armored brute brings the big guns to the table. The developers assured us that his arsenal will definitely be one to be reckoned with.
Vehicles have been added to both single and multiplayer modes. These include gunships, transports, and fast attack hovercrafts. Other players can hop on to these and either catch a free ride or man a gun for some defensive action.
StarCraft Ghost is looking much better than expected this year, but its release is still a ways off; look for it the first half of 2006.