World War II RTS is the most detailed RTS ever made. Models have been painstakingly put together to reflect accurate battle damage. Topographical maps have been taken of major battlefields from between the years of 1939 and 1945. Troops, equipment, actions, and abilities are all accurately portrayed. Everything seems to have been replicated down to the smallest detail, including bombs dropped from planes which have both front and back propellers animated as they rush towards the ground.
1C has developed WWII RTS with the help of two historians and a physicist. With their help they have taken on what may seem to other people like too big of an endeavor. For instance, tanks are so detailed that when a shot penetrates their hull the salvo is actually modeled as it bounces around inside of the tank.
The game also has an RPG element to it. Every soldier in the game will gain skills as he fights in battles. If they survive long enough they can be promoted or put in a more suitable position for their abilities. This is certainly a game that WWII buffs are going to drool over.
The game is not only big (70+ battles) but it looks great as well. Even in this early stage the military models all looked almost complete and little was left to be done to the terrain. Whether the game floats or sinks is something that will be looked forward to with much anticipation in Q4 of this year.