BioWare recently announced its details about their next big project, the highly anticipated and very dark RPG, Dragon Age: Origins.
Touted as a "spiritual successor" to Baldur’s Gate, Dragon Age: Origins is a throwback to the more classic D&D-styled RPGs where you will face magic and monsters in a dark and mature storyline.
"We're thrilled to be returning to BioWare’s fantasy roots, with Dragon Age: Origins representing the culmination of over a decade of experience,” said Ray Muzyka, co-General Manager and CEO, BioWare and Vice President, Electronic Arts. “Dragon Age: Origins is a dark heroic fantasy that doesn’t pull any punches. Our fans are in for the most emotionally intense gaming experience we’ve ever created, and we hope to surprise them with just how dark and gritty it gets!"
Since players will take on battles of varying sizes, the innovative combat system will be scalable and let you use your party’s abilities to destroy hordes of enemies and massive creatures. Part of this system is the ability to apply “spell combos” and creating unique effects, almost as if you were developing the spell yourself.
Dragon Age also offers a unique way of kicking off your character’s outlook on life by letting the player make various choices during the game’s prologue. The choices you make early on define the type of character you are playing, and have profound impacts on the rest of the story.
Look for Dragon Age: Origins early 2009 on the PC.