At this point, it must be hard to mess up anything Portal
-related. Okay, never mind that embarrassing reference in Castlevania: Lords of Shadow
. But from the simple color palette (whites, grays, and more whites) to the elegant and often deadly machinery, Aperture Science has a very austere, specific dťcor. But itís all designed to make you believe that behind each perfect panel and in the depths of every crevice is something sinister.
Portal is famous for its ideas and its humor, and both are on display on this table. Of course, portals open up here and there, allowing you to instantly take the ball from orange to blue, or vice versa. But surprisingly there aren't many portals; is this a deliberate action to help the gameplay remain easy to follow? Whatever the case, it feels like something of an omission. Companion cubes, thermal discouragement beams, and stick figure sketches abound, and hovering above it all is GLaDOS herself. Most importantly, the soundtrack and voice acting is smartly used. I gave South Park Pinball flak for not working as a result of its bowdlerization and out-of-context line readings. Pinball FX2: Portal Pinball is the counterpoint. Failure is a constant in pinball, and GLaDOS and Wheatley always have something to say.