Episode 4 Ė Who Needs You
ended with one of the most shameless, manipulative plot developments Iíve ever seen from Telltale -- and Iíve seen quite a few of them. Regardless of how you approached the "big choice" near the end, most of the Guardians of the Galaxy have abandoned Star-Lord. Narratively speaking, their reasons for doing so are either complete and utter nonsense or due to some whiplash-inducing breaking of character. But the real reason for this predicament is that, for some reason, the writers felt like they needed to hit this plot point. Itís obvious and unnatural; just incredibly poor storytelling from every angle. Marvelís Guardians of the Galaxy: The Telltale Series: Episode 5 Ė Donít Stop Believiní
sees all of this stupidity conveniently resolved in its opening chapters, rendering Episode 4
a pointless, time-wasting moneysink for all involved parties. Part of me is still marveling at just how bad it makes the game look, but the rest of me is just relieved that the writers didnít actually try to run with it.
So getting the Guardians back together is of paramount importance, and doing so is a two-part mission. First, Peter has to find them, and with the help of Mantis (of course, she wasnít gone for long), he does exactly that. Youíd think the second part -- actually convincing them to return -- would be a bit trickier; but thanks to some mnemonic intervention from Groot (unquestionably the heart of this dysfunctional family), they all get a reminder of exactly why they need each other. Perhaps it would be too much to expect a more character-focused flashback from the Milanoís resident Flora Colossus, but it features a couple of solid gags, some obvious, others not so much.