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Power Station
Score: 60%
Developer: MadCatz


Function:

GBA reality check time: batteries cost money -and well, it's pretty hard to play without them. Sure, you can go out and get yourself an AC adapter, but that defeats the purpose of it being portable. So the options are either figure out a way to keep an AC outlet always around you when you play or spend the money you could buy games with on packs of batteries. Another solution would be to pick up the Power Station from MadCatz.

Performance:

The Power Station is easy to use (once you figure it out). It works in pretty much the same fashion as a cell phone charger, and while it is a novel idea- there are a few flaws in the system.

The device comes with a plastic 'cradle' that plugs into the wall. There are two bays, one to charge the battery pack that is in the GBA and another to charge the back up pack. After you figure out the correct use of the system, setting it up is a snap. You simply plug one pack into your GBA (making sure the metal prongs touch) and plug the other into the 'backup' bay. You then just hit one button and the magic begins.

While the battery packs are charging, a red light will begin to flash on the system. This light indicates that the system is powering down the pack. The light will then stop flashing and become a solid red indicating that it is now charging. Once it is fully charged, the light becomes green. The neat thing about the battery pack is that unless you look closely, it looks completely natural. The pack is the exact size of the battery compartment, making travel with two fully charged packs easy.


Features:
  • 10 hours of gameplay per pack
  • Easy to read indicator to let you know when the packs are charged
  • Can charge both packs at once
  • Small size for easy travel

Drawbacks & Problems::

The Power Station is a great idea, but something gets lost in the execution. Ask anyone, my biggest complaint about this device was that it came with no instructions. When I first tried to use this device, I had no clue how it worked. What did the different lights mean? What was the button for? How long does it take to charge? It would have been such a help if I didn't have to use playing time just to figure out the mysteries of working the device. My second issue was the actual lifetime each battery pack offers and how it compares to the charge time. Sure, these are cheap batteries and can be recharged easily, but 10 hours really isn't a lot of time, especially if you have a light device plugged into the system, bringing it down to about 8 hours. The problem with charging is that it takes about 12 hours to get a full charge on one of the packs, so in effect, the system spends more time in the cradle charging than being played. Last, but not least, I would have loved an indicator for both charging bays. It gets difficult to determine which pack is the charged one, which resulted in me pulling the system out of the cradle before it charged.

As I've said before, this is a really great idea, there are just a few kinks that need to be worked out and if these are resolved, this could be one of the best solutions to your battery woes. It's very affordable, and for the most part, convenient. However, until these issues are dealt with, this is just another battery device.


-Starscream, GameVortex Communications
AKA Ricky Tucker

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Game Vortex :: PSIllustrated