Okay, so maybe the Rcade Freek
can't actually time travel. And, it's not for everyone - if you're comfortable with your existing gamepad for playing retro games, arcade games and fighters, then you probably wouldn't be interested. However...
I found that the Rcade Freek did a good job of giving that old-school arcade stick feel to the analog sticks, both on the Xbox 360 and the PlayStation 3. Attaching the Rcade Freek to the stick almost triples the length of the stick's throw, giving better control, while the big ball top is big enough to grab with a couple of fingers, if you like a more realistic arcade stick feel.
The one thing that concerned me about the stick, before I tried it, was that the Rcade Freeks might not attach to the analog stick enough to withstand frantic arcade action. When I tried them out, however, I was pleased to find that they attach snugly to either analog stick on the OEM 360 or PS3 controller. They are easy to attach and to remove, when desired - if you know what you're doing - but they stayed put when I was moving the stick around while gripping it with multiple fingers and when slapping the stick in the direction I wanted it to go.
I tried the Rcade Freeks with a few arcade games, but the most impressive improvement in performance was when I was playing Mortal Kombat for review. While playing through the Story Mode, I took turns with J. R. Nip working our way through the different opponents, but when we got to the final boss, Shao Kahn, neither of us could defeat him... until the Rcade Freeks arrived. With the use of the Rcade Freek on the left stick, I was able to finally beat Shao Kahn and finish the Story Mode. I basically got a rhythm going of spamming an alternating pattern of teleporting and hitting him, but I attribute my ability to keep that pattern going to the extra control I had thanks to the Rcade Freek on the left stick.