The conflict that enveloped much of the county in the first game has ended and a group of insurgents has begun to organize in its wake. With the U.S. forces that helped end the initial conflict out defending freedom in another part of the world, the government is forced to pay foreign mercenaries to come in and help take care of the problem.
Queen's Gambit follows a similar pacing as the original. Campaign goals are straightforward, though you are given a large amount of real estate to explore. Though little has changed as far as layout, missions are a little more involved and much more reasonable than Combat Operations. Goals are clearly stated and include everything from convoy ambushes to nighttime operations. Another addition is an arms dealer you can visit between missions, which gives you a little more flexibility in your squad's weapon's loadout, in turn giving your strategy a different twist.