Independent game studio Aterdux Entertainment has announced its new project Legends of Eisenwald - a role playing game with elements of strategy and turn-based tactical battles. After two years of development, they now have an alpha version of the game. Following the example of many other independent studios, Aterdux Entertainment addressed their future players through Kickstarter.
Legends of Eisenwald can be described as a Knight Errant simulator; A hero with his squad travels on a global map conquering castles, receiving tributes from villages and upgrading and gathering troops.
As for battles, Aterdux Entertainment decided to solve what they perceive to be the main problem of turn-based battles: slowness and a lack of dynamics. For that reason, they discarded "empty" non-combat movements. As a result, a player faces a choice of whom to attack at every move. According to the developers, this makes the battle intense from beginning to end, since a battle outcome can depend on one strike.
When units receive enough experience, they level-up, changing their class and appearance. A simple Militia Man can become either a Heavy Infantryman or a Pikeman more suited for defense. Additionally, a player can upgrade his squad with armor and weapons, each with its own unique bonus advantageous in certain situations.
Despite the knightly romanticism and presence of magic, the world of Eisenwald is not a typical fantasy, but an alternate version of the Middle Ages. Heroes of Legends of Eisenwald are directed by human motivations: by a desire to find glory (and wealth), by blood feud, revenge and even by unrequited love.
Check out the game's website or the Legends of Eisenwald Kickstarter page for more information.