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Next Rainbow Six Title Coming in 2005

Company: Ubisoft Entertainment
Product: Rainbow Six Series

Ubisoft has announced its plans to launch the next installment in the Tom Clancy?s Rainbow Six franchise for the PlayStation 2, Xbox, and the PC in Spring 2005. Game Vortex has not yet learned the title for the next Rainbow Six game, but we are told it follows Team Rainbow, the world?s most elite counter-terrorist unit, as they are called into action into unfamiliar territory as they battle a bioterrorist threat. Stakes escalate as they are personally targeted by an evil terrorist organization, ultimately ending with the capture and torture of one of the team?s premier members. Used to protecting the lives of others, Team Rainbow must now embark on a mission to fight and save its own. Team Rainbow does not negotiate with terror. It destroys it. The game is being developed by two of Ubisoft?s award-winning studios: Red Storm Entertainment, the maker of the original Rainbow Six, and Ubisoft?s Montreal Studio.

The next Rainbow Six game will build on the ingredients that have made the Rainbow Six franchise a runaway success, and will introduce new multiplayer elements that inject a vitality and depth into an already stellar multiplayer franchise. In addition to completely new, more ominous and groundbreaking multiplayer content, the single player will experience a new personal darker storyline, state-of-the-art equipment, and offer gamers the chance to play as two members of Team Rainbow: Ding Chavez, the fearless leader of Team Rainbow, and a new sniper role portrayed by Dieter Weber, who must cover his team?s movement with deadly accuracy. His aim is matched only by his attitude.

?The next installment in the Rainbow Six franchise will take the best and make it better -- the Rainbow Six franchise enjoyed an unprecedented year run as a top online title, and the next episode will deliver an even bigger multiplayer punch, with the addition of two revolutionary modes that take the game in a completely new direction,? said Tony Kee, vice president of marketing for Ubisoft. ?This time its personal as Team Rainbow becomes the target. They must react in unprecedented ways to a direct threat ? Tom Clancy?s gut-wrenching tension, pulse-pounding action, close-quarter battle and hallmark realism are about to get a whole lot darker.?

About the Game

Command Team Rainbow in their toughest mission yet. When one of your own is taken hostage, do you follow orders or do you break them in order to save the life of one of your own men? The next Rainbow Six title features a thrilling single-player campaign that has you playing as either the confident team leader, Ding Chavez, who never leaves a man behind, or as the team?s arrogant sniper, Dieter Weber, who never misses a shot. The final result: a totally immersive experience -- which becomes even more compelling when gamers go online to play against other fans from around the world, using voice chat to communicate with one another. Additional game features include:

  • Superior multiplayer experience: One of the best multiplayer games ever returns with a revolutionary multiplayer experience for Xbox Live and the PlayStation 2.
    • Xbox Live: New ?Career Mode? allows players to create their own operative, improve their skills, and acquire extra equipment in all-new objective-based missions.
    • PlayStation 2: New Rivalry Mode pits Rainbow operatives against trained mercenaries in objective-driven team-based adversarial gameplay.
  • New weapons and equipment: Complete your mission with all of the tools of the trade including new items like motion trackers, battering rams, and the deadly MTAR-21 micro assault rifle.
  • Stunning graphics and ultra-realistic ?ragdoll? physics deliver staggering realism and spectacular close quarter firefights.
  • Tension-building sound effects: Creaking floorboards, whispers, and hostages begging for their lives hint that a threat lurks around every corner.
  • Increasingly intelligent enemy A.I.: With every mission, enemies get more dangerous using tactics like flanking, suppression fire, and room clearing.


-Red Dawg, GameVortex Communications
AKA Alex Redmann

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