Even I had my skepticisms when I first looked at War Rock over a year ago; about how they could have this level of play for "FREE." I knew full well how some MMO's coming out of Korea were free to play, but in order to really advance in a game, it would help to purchase items for cash. I adopted the term "Free to play, Pay to win." I quickly, and wrongly, assumed the same thing was being applied here. When asked directly about this, Matt was quick to answer that this was indeed "NOT" the case, saying further that that wouldn't fly very well here. So how are they going to provide this game for free and not lose their shirts? Well all of the absolute details have not been answered yet, but what they did let me in on made me feel a whole lot better.