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Communications Report:
Tony Hawk's Pro Skater 3
Score:
9.5
/10
Category:
Sports Simulation
Players:
1 - 4
Type/#:
Cart
/
1
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Company of Origin:
Activision
Graphics and Sound:
Just when you thought Tony Hawk couldn't look any better on the Game
Boy Advance, the bar just got raised. Developers Vicarious Visions have
crammed even more detail into their skaters, backgrounds and level designs
in Tony Hawk's Pro Skater 3 than ever before, and we're thankful.
Clever new touches accentuate each skate arena; skaters reflect a bright red
glow as they glide past pools of molten steel in the Foundry, and Bluntside
grinds kick up sparks on Suburbia's fence rails. Too cool.
Sound and music have gotten a nudge up, as well. Several more realistic
effects from the console versions have been tossed into the newest portable
incarnation, while the digital composers at Shin'en have cooked up an
entirely new selection of crystal clear rock/funk tunes to nod to whilst
Nosestalling. It's nothing you'll record to minidisc for future listening,
but hey, it gets the job done.
Gameplay:
Everyone should know how the Tony Hawk series works by now. In this
version, players must tackle nine varying goals per level while searching
for new decks and stat points for upgrading your techniques. Unlike its
predecessor, THPS3 throws in a few people walking around in most
levels to either get in the way of things, or interact with players for the
completion of certain goals; oddly enough, the PlayStation edition couldn't
handle this feature. To give replay value an extra kick, each type of skater
has specific goals that change once the game has been beaten, and (as
always) tons of secrets can be unlocked with every character. It'll be a
while before you get sick of this one, folks.
But what really sets THPS3 apart from the first GBA release? Yep, you
guessed it. The one feature gamers sorely missed in THPS2:
multiplayer modes! At last, you and up to three other buddies can bust out
the skillz in Trick Attack, Tag, HORSE and King of the Hill with a few link
cables, anytime, anywhere. Add this to the unique Revert trick (a technique
that chains grab/flip air tricks with ground moves after a landing) and
you've got yourself a brand new handheld Hawk experience.
Difficulty:
Probably the toughest part about THPS3 lies in its pesky isometric
camera view. While the game itself looks great, the perspective makes
certain items or areas hard to discern at times, even with shadows dropping
on the floor below to provide scale. Some of the level goals are
jaw-clenchingly difficult to complete as well, but that's really nothing new
to the series. And while there aren't any difficulty settings provided in
the Options menu, Kid Mode is available for those scrubs who can't stand
bailing nonstop (although it'll earn you an unhappy face on the board for
'cheating').
Game Mechanics:
Tony Hawk 3's controls flow just like butter, and don't let anyone
tell you otherwise. With a nearly non-existent learning curve and an
alarmingly user-friendly interface, this is one of the easiest GBA titles
for pick-up-and-go gameplay, far surpassing its prequel while maintaining
every quality that made this series into the phenomenal institution that it
is today.
If you're itchin' for some extreme sports goodness on your Game Boy Advance,
look no further. You should be quite familiar with the addiction factor that
comes with the territory if you played the first one at all, so go out, buy
Tony Hawk's Pro Skater 3, and get hooked all over again. No helmet
required.
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