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Company of Origin:
Atari
Minimum System Requirements:
Windows 98/ME/2000/XP, 400 MHz Processor, 128 MB RAM, 650 MB Hard Disk
Space, 4X CD-ROM, LAN or Internet Connection for Multiplayer
Test System:
Windows XP, 1.4GHz AMD Athlon, GeForce FX 128 MB video card, 40 gig hard
drive, 56x CD-ROM, 256MB DDR Ram, Sound Blaster Live! sound card, Cable
Modem Internet connection
Graphics and Sound:
Civilization III: Gold Edition does little to add anything new in
the way of visuals, bells or whistles. The focus here is on the
Multiplayer pack called Play the World. The only graphical
changes come in the form of additions to units and the interface, and
some of the terrain looks a little better than it did before.
Gameplay:
Play the World is the long anticipated Multiplayer expansion for
Civilization III. Thankfully, it has now been packed into a
single box with the original game, which means you don't have to shell
out additional money to get the expansion on top of the game.
Play the World offers four different Multiplayer modes. You can
opt for internet play, games on a LAN, Hotseat mode where you play on a
single computer and take turns at the keyboard or play by e-mail.
Your best bet here is to play on a LAN. For some reason, the stability
on the internet games is horrible. For a game like Civilization
III, there shouldn't be that much information traversing between the
computers. And, when you add more players to the mix, things go straight
down the crapper. So if you stick with a LAN, the only problems you
should have will be crashes, and those are easy to recover from when
everyone is in the same room.
Within these modes, you can choose to play either turn based or on the
clock. With multiple people playing, turn based is totally out of the
question, as you'll be waiting forever for your turn. Simultaneous mode
basically makes everybody do everything on the same turn, and that turn
is timed on a clock. As the game progresses, the turns get longer, but
this doesn't really flow that well with how the game is set up.
Sometimes turns will be quick, which will leave you waiting for the
timer to run down, and others will require you to do a lot of stuff at
once, leaving little time to do it all.
Hotseat and play by e-mail are nice additions, but aren't implemented
all that well. With multiple people, Hotseat becomes a hassle, and play
by e-mail has many flaws regarding what you actually get in the e-mail.
At best your perception of how the entire game is progressing is blurred
by the information you receive, resulting in very chaotic play.
Difficulty:
Nothing has been added in the way of AI, except for allowing you to play
against the most unpredictable form of intelligence in the world; other
people. Players will be forced to come up with entirely new strategies
to keep up with the human players in the game.
Game Mechanics:
Civilization III: Gold doesn't quite add what fans of the series
would have liked to see. The Multiplayer aspect, along with the sparse
Single Player additions of Play the World are not enough to merit
buying this game all over again, and it is doubtful that newcomers will
ever care about the online features. Only hardcore fans need apply here.
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