If you had the pleasure of NOT playing
WSB 2K1 last year, let me be envious of you. Mainly, the game was atrocious due to its gameplay. Fielding was automatic, and the pitching was stupid. Well, one year later, things aren't much improved.
Sega wised up and made fielding manual, but it's just as bad. When your fielder catches the ball, there are no animations making you believe he did anything to field the ball. It's truly like something out of
Nintendo's R.B.I. Baseball. Plus, when a ball is hit in the infield, expect the ball to go by your guy about 80 percent of the time because the ball is hit incredibly fast. The pitching is just as bad, which I am still amazed by.
Sega's poster boy for this game is one of the best pitchers in baseball, Pedro Martinez, but every pitch seems to be going about 20 miles an hour. The setup for it is nice though. They show you where the batter's hot and cold spots are in the strike zone, so you can aim for the right place. However, when you have time to pick your nose at the plate before the ball gets there, it really doesn't matter. Which leads me to my next point: the hitting. It may be the lone bright spot of the game, although it's a very dim light. I'll say the ball isn't juiced, but it isn't staying in the park often either. It's not that everyone is hitting home runs, it's that everyone is getting hits.
World Series Baseball 2K2 features several modes like its other sports counterparts: Exhibition, Season, Playoffs, Home Run Derby, Franchise, and Network. Once again, these game modes had a chance to be great, but instead failed miserably. Exhibition, Season, and Playoffs are all standard like other games. I'm always a fan of the Home Run Derby, but this one was so easy because the higher the difficulty level, the easier it is to hit, since the pitch is in the same spot every time. The more difficulty added makes the batters even stronger than before. The Franchise had the most promise, as you can bring up players from the minors (you can also in Season), and play GM in the off-season. However, the free agency is much like a draft, each week you pick a player for you roster spot until you're full. Where's the enticement of the big contract???
If you really want to, you can play online with Network, but why would you with this game? There's also a Create-a-Player mode, but again, why waste the time?