All Features


  PlayStation 3
  PlayStation 4
  Wii U
  Xbox 360
  Xbox One


Thief: Gold

Score: 100%
ESRB: Mature
Publisher: Eidos Interactive
Developer: Ion Storm
Media: CD/2
Players: 1
Genre: First Person Shooter/ Strategy/ Action

Graphics & Sound:

Thief: Gold's graphics are gorgeous. Yeah, it looks like a really dark first person shooter at first glance, but as you get into the game and realize the shadows are your home, the graphical excellence of Thief really shows. Sure, the character models are somewhat limited, but for what it's worth, they're very well detailed. The houses and towers that you break into are all beautifully rich, making you want to go and stroke that tapestry. You refrain, of course, because if someone sees you, you're probably done for. The sound in this game is absolutely impeccable, with guards carrying on conversations, positional footsteps that tell you where the enemies are and what they're walking on (this works both ways, of course), and good arrow and sword sounds. Thief's presentation is really solid.


And the gameplay is simply perfect. Thief: Gold is a revamp of the original Thief, with three new levels and 'revised gameplay.' As such, if you already own the original Thief, it may not be the best deal to get (although you get a $10 rebate if you still have the proof of purchase or receipt from the original one). But if you've never experienced the game, Thief: Gold is something that you simply must play.

At first glance it looks like a first person shooter, but instead Thief: Gold is all about stealth. It's like Tenchu for the PlayStation, only with much more intelligent enemies that can actually notice opened doors on their routes and come looking, or bloodstains on the floor. You've got to use your brains much more than your brawn, because the sword slows you down and the arrows serve more for distractions and utility than real combat. You'll find that the blackjack you carry is terribly useful, as you bludgeon people on the back of the head and drag their bodies into the shadows. Great stuff. If you have an EAX sound card with positional audio, the game works even better, as you can hear just where everyone is in the level, and be quieter yourself.

There's no other game out there like Thief: Gold. The storyline, which starts out seeming like fetch-quest city, and ends up involving you in an intricate plot involving the supernatural and the fate of the world (as usual), is engrossing, and told between levels in great cutscenes that have seemingly random quotes from various 'books' in the world setting that make sense more and more as the game goes on. The gameplay itself is engrossing, making you want to get past every last guard without having to kill any of them. In fact, on the higher difficulty levels, that may be a goal of the level that you must follow. There are some quirks, like the fact that items and money don't carry over between levels, but it's nice to know that you don't have to conserve anything because you get to buy new stuff after you're done.

I could go on and on, but it's really simple actually. Buy Thief: Gold and you'll be very, very pleased. It's a totally new way to do a game (well, Thief was, and Thief: Gold is a sort of spruce-up).


Before each mission, you get to pick the difficulty level for that mission, which changes the goals for the mission and just how smart the enemies are. This is a wonderful feature, and may keep you from throwing your keyboard in frustration. Use freely.

Game Mechanics:

It will take a while to get used to all the different things that you can do in Thief: Gold. There are lots of commands that you can use, lots of arrows to fire, and as the game progresses, added complexity like the lockpicks gets added. It's never so much that you feel overwhelmed, though. You can customize the controls any way you like -- mine are very Quake-style -- and it's quite simple to do. The actual play mechanics are amazing, with the enemies being way more intelligent than you might think, and it's always fun to watch the undead duke it out with soldiers. Oops, I gave away plot. I'll shush now, other than to say that you simply must get this game if you don't have the original. And with the rebate, it may be worth it even if you do. Thief: Gold is, well, solid gold.

-Sunfall to-Ennien, GameVortex Communications
AKA Phil Bordelon

Minimum System Requirements:

P200 with 4MB unaccelerated card, or P166 with 4MB 3D accelerator, 32 MB RAM, Win9X, Mouse, 4x CDROM, 250MB HD space

Test System:

Windows 98 running on a K6-III 450 w/ 256MB RAM, 6x24 DVD-ROM drive, SoundBlaster Live!, Creative Labs Riva TNT2 Ultra w/ 32MB RAM

Windows Doom 3 Windows Messiah

Game Vortex :: PSIllustrated