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Altered Beast: Guardian of the Realms

Score: 70%
ESRB: Teen
Publisher: THQ
Developer: 3d6 Games
Media: Cartridge/1
Players: 1 - 4
Genre: Action

Graphics & Sound:

As with everything about this game, judging the presentation is bittersweet. The game keeps the same style and sensibilities of the original game, right down to the ‘Rise from your grave’ voice bit, although it still comes off as lacking. Each level is very bland and lacks any sense of progression. As you progress through each of the overly long levels, an overwhelming feeling that you’re not moving tends to settle in. All of the enemies and backgrounds look exactly the same, making for a very repetitive experience. Unfortunately, this even bleeds into one of the cooler parts of the game, the beast transformations. Although the game boasts around ten different beast modes, most are simple palette swapped versions of one beast.

The sound is an improvement over the original’s three note score, but not by much. Much like the rest of the game, the sound becomes very repetitive and tiresome after a level or two. You won’t be missing much if you turn the sound down.


Gameplay:

Like the original, Altered Beast: Guardian of the Realms draws heavily on both Greek and Roman mythologies. After the dark reaper, Arcanon, invades the realms of Olympus, the god Zeus resurrects a guardian to help protect the realms and defeat Arcanon. As a guardian, you will have to travel the game’s 15 realms, ranging from the ruins of Crete to the caverns of Dubari, fighting the reaper’s minions. During you quest, collecting spirit balls will allow you to transform into that realm’s guardian beast such as the winged dragon, rhino, weretiger, werewolf, and chimera.

If there’s a magical game that provides the deepest gameplay experience available, then Altered Beast has always been the thing farthest from it. While the recreation feels very familiar to the original, it feels like the developers at least tried to add a few wrinkles to deepen the game. The more noticeable is the inclusion of spirit orbs that will grant you additional powers such as limited invincibility, health, or increased power. Another addition is the ability to break parts of your environment, such as columns and vines. This is one of the aspects that I think could have been used to a much fuller effect. For example, with the exception of one or two boss encounters, breaking columns doesn’t do much to affect the environment. It would have been a real boon to the game if parts of the levels would collapse after knocking out their support, or if new areas were unlocked by clearing away some vines.

The game also offers a two-player co-op link mode as well as a four-player battle arena.


Difficulty:

Much like Contra: Shattered Soldier, this is one of those games that I doubt many gamers of the PlayStation generation will be able to handle. Like the original, you’re only given three lives and continues to complete your quest. Before setting off on your quest, know that this is a very hard game and doesn’t give much leeway for mistakes. In order to help make the game a little easier to swallow, players can earn extra lives by replaying levels, but once the repetition sets in, this becomes a chore.

When it comes to bosses, the original Altered Beast featured some of the cheapest bosses to ever grace a game. While the bosses are still a challenge, they have been toned down from the original game and don’t require the sacrifice of an entire continue’s worth of lives.


Game Mechanics:

The same punch, kick, and jump interface returns, making Guardian of the Realms easy to learn. Keeping with game’s shallow theme, there’s really not much to learn or keep you interested over the long haul. Once you unlock your beast mode, your punches and kicks are replaced with powerful super-moves, but even these will require some careful timing since it is possible to super-charge your character right off the side of a cliff.

Altered Beast is always going to be one of those games that, while great for its time, I think a great number of ‘old school’ gamers look back upon it with hazy memories. It was a great demo for the Genesis and showed players why it was better than the other available systems, but once you got past the scrolling backgrounds, detailed (for the time anyway) sprites and digitized voice (again, which was great for it’s time), there really wasn’t much to keep you coming back. Unfortunately, the same goes for the remake. Altered Beast: Guardian of the Realm may be good for a nostalgic romp, but that’s about it.


-Starscream, GameVortex Communications
AKA Ricky Tucker

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