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RC Cars

Score: 60%
ESRB: Everyone
Publisher: Whiptail Interactive
Developer: Creat Studios
Media: CD/1
Players: 1 - 6
Genre: Racing

Graphics & Sound:

Graphically, Creat Studio's RC Cars isn't anything spectacular, but surely gets the job done. Racing levels take place in a variety of locations, including the beach and a military base. Overall, the cars look very nice, complete with environment mapping. Along with the added eye candy as you're driving along the coastline, you'll be treated to your typical engine noises and background music. The music is surprisingly good, and keeps pace with the game consistently.

Gameplay:

RC Cars has a few modes of play to choose from, but the meat and potatoes of this pint-sized racer is the Championship mode. Here you will compete for the crown of being an A-plus driver. To become this master controller, you simply have to work your way through the 10 Championship courses and finish first in the final race. To work your way up, however, you will have to constantly do well in each race in order to earn enough racing points and entry fee money to compete in the upcoming race. Failing to do so will require you to replay previous tracks in an effort to build your stats.

As you work your way through the ranks, you'll also be able to upgrade your scaled-down bundle of joy. You'll be able to buy and sell 3 different RC Cars, each with 3 upgrades for your Boost, Engine and Tires. Using these upgrades will come in handy as you work your way up the ladder. And, if that weren't enough, RC Cars throws some AI-driven humans, dogs and crabs -- yes, crabs -- that will also stand in your way. Outstanding physics does help RC Cars out in overall appeal, but there really isn't all that much to the game to begin with.

In addition to the Championship mode, RC Cars also offers a single-player Quick Race and the ability to play multiplayer games either split-screen (for 2 players) or via networking (LAN or Internet play) computers together, allowing up to 6 players to compete at once. Unfortunately, there are no dedicated servers for RC Cars, so playing online means you have to actually know someone else with the game, find out their IP address, then establish a connection. As will be the case with most players out there, I unfortunately wasn't able to even test an online connection.


Difficulty:

Here's the scoop. If you learn the tracks, you'll earn the cash. Plain and simple. Although you can run into obstacles driven by Artificial Intelligence that can hinder your progress, avoiding these humans, dogs and full-sized vehicles isn't all that difficult. Avoid them, learn the track, and be victorious. Of course, as you progress through the game, the computer-controlled racers will get better, but if you consistently hit the many shortcuts on each track, you'll have no trouble beating RC Cars in a short amount of time.

Game Mechanics:

RC Cars has support for gamepads, joysticks and wheels (as well as the standard keyboard). On paper this sounds great. But while I only have one gamepad to test compatibility, I was very disappointed by the way it functioned. Very often, my FireStorm Dual Power gamepad would completely stop working in the middle of playing, if it worked from the start at all. What this means is that if you have to abort the current race, you will also lose your entry fee money if playing a Championship. After this has happened a few times, it gets very frustrating to have to re-race old courses just to build your funds back to where they were.

Now this gamepad problem may be with Windows, it may be with the pad itself or it may be with the programming of RC Cars, but my bet is on the latter. Judging by the ridiculously thick instruction booklet, which contains many 'warnings' and 'cautions' about technical issues and problems, I have a hard time believing that this bug is not the fault of the game.

That aside, RC Cars is a fun game that is unfortunately short and seems to have a few bugs. I've played a fair number of Remote Control racing games, and this is definitely one of the better ones, problems aside. At only 20 dollars, you may want to check out RC Cars if you're into racing Remote Control Cars in real life. It's just tough to recommend a game with very little replay value, unless you have friends that are also planning on purchasing the game and playing online.


-Woody, GameVortex Communications
AKA Shane Wodele

Minimum System Requirements:



Pentium II 400 MHz; 64 MB RAM; 16 MB Direct3D 8.0 compatible 3D video accelerator; 300 MB HD free space; CD-ROM drive; Keyboard; Mouse
 

Test System:



AMD Athlon 2600+ CPU; Windows XP; 1GB (2x 512MB) PC3200 DDR400 RAM; ATI All-In-Wonder 9700 Pro 8x AGP Video Card; NVIDIA nForce MCP Audio; DirectX 9.0; Sony DRU-500A DVDR/RW as main CD-ROM (DVD-ROM: 8x; CD-ROM: 32x); 6 USB ports; Cable Modem Hi-Speed Internet Connection; FireStorm Dual Power gamepad

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