N64

  News 
  Reviews
  Previews
  Hardware
  Interviews
  All Features

Areas

  3DS
  Android
  iPad
  iPhone
  Mac
  PC
  PlayStation 3
  PlayStation 4
  Switch
  Vita
  Wii U
  Xbox 360
  Xbox One
  Media
  Archives
  Search
  Contests

 

CyberTiger

Score: 80%
ESRB: Everyone
Publisher: EA Sports
Developer: Saffire
Media: Cartridge/1
Players: 1 - 4
Genre: Sports (Golf)

Graphics & Sound:

I found the graphics in CyberTiger to be very childish and unrealistic. However, that’s kinda the aim of this game - childish and unrealistic. The graphics fit the gameplay perfectly. Aside from that, the colors blend nicely, the textures and shapes are flawless, and the object detail is great. Overall, I thought the graphics were great. The same can be said about the sound. I thought the sounds were good in the appropriate places. As far as looks and sounds go, the game is up to par.

Gameplay:

It’s golf... kinda. All the rules of golf apply. You try to hit the ball into the hole in the least amount of whacks. There are some changes, however, that make this not so typical. First of all, it looks very unprofessional (golf is one of the most professional sports I can think of), and there are no links in the world that would allow ‘power up’ balls (not to mention battle mode).

There are sevens modes of play to CyberTiger Woods Golf. Stroke play is the most basic and popular type of play - lowest score wins. Match play is a little different. In this mode, you play for a win at each hole, not for the course in general. In Tiger Challenge, you lose a club from your bag every time you lose a match. This was my favorite type of play. Try playing an entire hole with only your putter left. Battle mode is the mode we just wish we could play for real. The object is to hit the guy standing in the distance. If you can’t hit him, just aim for the TNT sitting next to him. In Skins play, you play for money. The guy with the most money wins. And, of course, there is a Tournament mode and a driving range. At the driving range, you can earn ‘power-up’ balls to be used in other modes of play. There are nine types of power-up balls. Distance, No Bounce, Skipper (for water), Burrow (go right through trees), Wind Cutter, Accuracy, Spinner, Tee Up, and a nice Mystery Ball.

I think this game has great replay value. It’s fun every time you play it. With up to four-player action, this is definitely one the whole family will enjoy.


Difficulty:

The only thing you need to know about the difficulty is that putting is hard. Very hard. Everything else is easy. And just to balance things out, you can take plenty of mulligan. The learning curve on CyberTiger isn’t that bad, but it does take a while to learn. After the initial beating, you pick it up and it’s cake after that.

Game Mechanics:

To start your back swing, you pull back on the analog stick. Hold it there till you have the desired power, then shoot it forward to hit the ball. The deviation from a straight path from back to front determines a hook or slice. I loved this interface. I thought that was the best thing to happen to golf games. No more hit the button at the right time mess. If you have a steady hand, you have a steady swing.

CyberTiger supports up to four players, the expansion pack, the rumble pack, and not too much control pack. CyberTiger is a fun little golf game for people who like golf, and even for those who don’t. Gee, I guess that means everyone will like it.


-Storm, GameVortex Communications
AKA Jeremy Kelso

Windows EverQuest: Omens of War Nintendo 64 Fighter Destiny 2

 
Game Vortex :: PSIllustrated