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Mortyr 2093-1944

Score: 80%
ESRB: Teen
Publisher: Interplay
Developer: Interplay
Media: CD/1
Players: 1 - 16
Genre: First Person Shooter

Graphics & Sound:

If you are a computer graphics artist and are looking for a mentor and one of the best to learn from at that, contact the graphic artists over at Mirage. The graphics are astounding, a totally immersive 3D environment. Back during the days of Castle Wolfenstien 3D, a game similar to Mortyr, I wished that the environments looked like this good. One impressive aspect of the graphics are some of the highly detailed polished floors in the castle. They resemble glass reflecting an almost mirror image of light sources, shadows, characters, and smoke from your weapons. The music in the game is nothing Special, but after you have loaded the game off the CD-ROM, you can take the disc out and put in your own music CD to play. It will play under the special effects, so don't worry about losing anything.

Gameplay:

In the game, you take on the role of a renegade mercenary from the future sent back to the days of WWII in a time machine to save the world from the Nazis who won the war. Using weapons such as machine guns, shot guns, pistols, flame throwers, hand grenades, and rocket launchers, you attack the enemy full force for 21 huge levels. Not only will you have the annoying Nazis coming after you, but you will also come across some tanks that want to fry your bacon for breakfast. There are communications from previous operatives you need to find, keys to locked rooms and levels, and certain pieces of a machine you have to find and rebuild to accomplish your objectives. Once you have completed that objective, you will be transported back to the year 2093. Since you accomplished your mission, is everything right yet? It would have been if some of the Nazis didn't have an awfully long memory and hold a grudge. Mortyr includes support for up to 16 player games via IPX or TXP/IP, with co-operative, death-match, and 'Capture The Flag' games.

Difficulty:

You have varied degrees of difficulty that you set at the onset of the game. Also, one level might be harder than another might. The only thing that really changes with the difficulty setting is the number of enemies gunning for you, which is plenty. I attempted to play the game at the highest difficulty setting and I was a bloody corpse on the floor in no time flat. Yes, I hang my head in shame.

Game Mechanics:

This couldn't have been made easier. Your controls are the mouse and keyboard. The default settings are set so that your movement is controlled by the arrow keys, but if you go into the Control Options menu, you can change it to your liking. I set it up so that I moved forward when I pushed the left mouse button and fired my weapon when I pushed the right mouse button. To pick up objects, you just walk over them and to select your weapon, you use the number keys over the letters. It takes about 15 seconds to get used to and then you're off to save the world.

-Wickserv, GameVortex Communications
AKA Eric Wickwire

Minimum System Requirements:



Windows 95/98, Pentium 200 or faster, 32 MB RAM or higher, 4XCD-ROM or higher, 4 MB Direct 3D compatible PCI or AGP graphics card or higher, Direct sound certified 16 bit sound card, 100% Windows 95/98 compatible keyboard, 100% compatible mouse, DirectX 6 (included).
 

Test System:



GX-450xl running Windows 98, 256 RAM, Creative Sound Blaster 64CPCI with Boston Acoustic Digital Media Theatre, STB Velocity 4400 with RIVA TNT chip, DirectX 7, 32 MB RAM, 6X24 DVD-ROM.

Windows Who Wants To Be A Millionaire Windows Motocross Madness 2

 
Game Vortex :: PSIllustrated