Sydney 2000 packs a punch! Graphically this game is one of the most intense sports games I have ever played, and I am still playing it! It is very hard for graphic artists to give us the graphics we expect these days, but Sydney 2000 delivers completely. One of the unique features of the game is an accurate particle system. What, you would like me to speaka da inglish? These are tiny little things that they put into the animation to make it more real. Fireworks have them, ground being thrown up from the ground when the hammer falls in the Hammer Throw have them. You hardly notice them, but they make it look so much better. Sydney 2000 has a real time water technology which basically means that the water graphics look and act like real water. They supplement the water with bubbles and splashes and even the bubbles created by the swimmers breathing. Another unique system of Sydney 2000 is called Good Technique/Bad Technique. If you are competing in an event, and your not doing too well, your athlete will start to sway; the legs will not work correctly. These little nuances can be seen really well in the replays!
These replays are taken from 600 camera positions in the venues that mirror the real Olympic games. The Olympic venues that you will be competing in are correct down to the blueprints from the real venues in Australia. You also have your movie sequences that even include the opening and closing ceremonies. The sound is very realistic with music to inspire you down the track in the 100-meter sprint. Crowd noises, commentators and such all add to the enjoyment of the game. One thing to be aware of before you buy the game are the system requirements listed above. You pretty much have to have a big computer to run Sydney 2000. If you don't have a big machine, they don't leave you high and dry, because you can set the screen size and graphics so that it will play on your computer. You can even run the game with the software's graphics as well.