I have to admit; I prefer the space combat to the historical combat sims. I like laser guns and radio guided super missiles; however, there's just something about these 50-year-old planes that appealed to me. Without the advantage of missile lock and super heavy fire, Mig Alley
challenges the pilot to use flying skill, not fighting skill. I found this to be a welcome change.
Mig Alley takes you back to the 50's (that's the Korean War, for those of you who aren't up on your history). I really liked the realism in the game. There are 16 different airplanes, all authentic to the time. Also, the real, viewable damage is pretty nice too. However, the best feature in realism is the nonlinear story line - the outcome of your air combat directly affects the ground war. This is your chance to change history (for better or worse). Of course, you can always skip the campaign and just dogfight multi-player wise. I wouldn't recommend that; you'll miss the real value of the game.
You can play multi-player dogfights, hot shots (one shot missions), or a war campaign. All three play the same, only the length and objectives change. All in all it's a great game.