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Star Trek New Worlds

Score: 75%
ESRB: Unknown
Publisher: Interplay
Developer: 14 Degrees East
Media: CD/1
Players: 1 - 3
Genre: Miscellaneous

Graphics & Sound:

All you really have to do is look at the minimum system requirements and you know that the game is going to look good. Well, for a change, that is not misleading. I found that Star Trek New Worlds looks very good. I will, however, admit that the units were somewhat blocky and the animations were a bit choppy. Now, I just surpassed the minimums on this one, so that could have something to do with it. Aside from those two things, I think the graphics are good. The use of color and detail texturing is done flawlessly. The animations look impressive (even if they are a bit sluggish). The terrain looks out of this world. Literally, the game takes place among the final frontier - Star Trek New Worlds does a great job of creating an atmosphere of new lands and new civilizations. Even the ambient sounds and explosions make for a better gaming experience. I also like the way that each crew member and unit has a unique name and look. Again, the graphics are somewhat blocky and slow, but aside from that, it looks great.

Gameplay:

Just as I have found with most Star Trek games as of late, Star Trek New Worlds really does not have much to do with Star Trek. I mean it uses the name and themes, but true Star Trek fans will be left puzzled as to how this fits in with the Star Trek universe (wait till you play Star Trek Voyager: Elite Forces). I guess the best way to put it is New Worlds is to Star Trek as Force Command is to Star Wars (only this is implemented much, much better). Basically, you have a small group of colonists and you have to explore the outer rims of space. You can play as the Federation, the Klingons, or the Romulans. Each race offers over a dozen story driven missions. Of course, you can also hook up and play with one or two other people via LAN or modem.

Well, have you ever played . (deep breath) . War Craft, Starcraft, Age of Empires, Homeworld, Force Command, Dune 2000, Command and Conquer, Dark Reign, Total Annihilation, - the list goes on and on. If you haven't gotten it yet, this is a RTS that plays like any other RTS. Actually, being that it is 3D, it would be more accurate to say that it plays like any other 3D RTS. But all RTS's are basically the same - manage resources, build and upgrade buildings, train troops, destroy the enemy. Unfortunately, it uses that rotating, revolving camera, so staying oriented is difficult.

The game plays fine. The interface is menu driven. Each unit is unique with different levels of competence based on experience. The game seems to focus more on small tactical divisions as opposed to large armies. This makes for slow and potentially boring game play. Each campaign starts out boring, gets really good, and then gets boring again. Playing multiplayer is always good, but the games tend to run long. Overall, I would have to say that the game is okay at best. It is fun, I just don't think it's $50 fun.


Difficulty:

This was probably the biggest downfall to the game. The game itself isn't too hard - it's the stupid camera angles and orientations that make it difficult. The fully rotating and zoomable camera helps you to get completely lost and the zooming in and out does nothing more than slow the game down. The game is hard to play for long periods of time, but too easy to beat. I guess that's a good combo (a lesser of evils if you will). I wish it were a little easier to play and a little more difficult to win.

Game Mechanics:

Mechanically, it's your basic 3D RTS - moving camera, point and click interface, easy deployment. The only real problem is the speed. Not only does the game play slow, but the actual game runs slow also. Star Trek New Worlds is a 3D real time strategy game that pits three races in a series of colonial explorations. It looks great (for the most part), but runs slowly and can get on the boring side. However, if you must play a ground based Star Trek 3D real time strategy game, make it Star Trek New Worlds. Otherwise, stick to Armada.

-Storm, GameVortex Communications
AKA Jeremy Kelso

Minimum System Requirements:



Windows 95/98/ME/, Pentium II 300, 64 MB, 400 MB Hard Drive space, 16MB 3D accelerator card, 4x CD-ROM, Mouse, Keyboard, 28.8Kbps modem for internet play
 

Test System:



P2 333, Windows ME, 128MB RAM, Diamond Viper V770 Ultra w/32MB RAM, 5x24 DVD-ROM, Monster Sound MX400/4 point sound

Nintendo 64 Xena: Warrior Princess Windows Panzer Elite

 
Game Vortex :: PSIllustrated