There is really only one word to describe
TXR2:
boring. I found it painstakingly obvious as I drove around the tracks looking for rivals. You see, the basic goal of the game is to track down rival drivers and flash your headlights at them, challenging them to a race. This concept is really quite cool, but there is just too much distance between you and your next rival most of the time, making you feel like you're playing a catch-up game all of the time. Had there been twice as many rivals out there, the game would have moved on with a bit faster pace, thereby holding my attention span longer.
The tracks in Tokyo Xtreme Racer 2 are surprisingly vast in size. There are many different pathways to choose in pursuit of rival cars, which gives the game a larger presence. The tracks actually are roadways in Tokyo (then why do your license plates say 'California' and your driver is on the right side of the car?). Using the turnoffs to your advantage, you will earn money by defeating rivals, allowing you to upgrade your car or buy a new car all together (can you say 'custom license plates?').