The last Chris Sawyer game I played was the original
Roller Coaster Tycoon. If you’ve ever played that, expect to see the same type of graphics in
Chris Sawyer’s Locomotion. The game deals with all things transportation, and comes off as the standard stuff.
Locomotion is just the latest game in the
Tycoon series, and is also the sequel to
Transport. Basically, you can look at your world from far away, or at close range. Plus, you can rotate in four different views to see what’s going on. The animations and graphics are good, although they aren’t grandiose. It’s tough to be impressed by looking at a map with a bunch of cities that just have some trains, planes, or automobiles moving around. Imagine watching a bunch of different vehicles, trains, airplanes, ships, etc., all moving around at once. That’s
Locomotion.
Again, there isn’t too much different here from any other Chris Sawyer creation. In fact, there may be less. At least with Roller Coaster Tycoon, you heard things like the people screaming and amusement park music. Really, the only constant thing you’ll hear is the background music, which isn’t that bad. But really, there are no constant noises. Then again, how much engine revving do you really need to hear?