The in-game graphics of Animaniacs: A Gigantic Adventure
are a mix of pre-rendered backgrounds and cartoony sprites. The backgrounds are nice, in a Titanic-y sort of way (the game is a spoof of said movie). The various Animaniac characters are in the game, looking much like they do in the show, but with about 300 fewer frames of animation each. The various attacks each have one or two frames of animation, TOTAL. Movement looks jumpy, and when you do a Sonic the Hedgehog
-esque rolling maneuver, you go inside of the walls, seemingly because of poor programming. And don’t forget the particle effects. Everything -- plates, icicles, mice, boxes -- explode with an utterly excessive particle-effect method. When the icicles are bombarding you, get ready to see a screen covered with little white specks because of the “particle effects.”
And the sounds are cute... at first. But they repeat way, way too often. For example, every time you jump on ice with Wakko, you hear him go “Whoa!” So if you’re trying to pick up items above the ice, prepare to be bombarded with a really long and poor imitation of “The Fonz.” And when you see Hello Nurse, the sound timing is so off, you say it twice before she disappears. And the icicles... ah, the icicles will drive you mad. The sad part is this is all just the first level. Oh... there’s little to no music, either, which is totally against the grain of the show.