Unfortunately, Warlords of the Wasteland
just doesnít offer quite enough gameplay for the money spent. Even though itís a ďbudgetĒ title ($20 or thereabouts), it doesnít contain enough missions to really make it worth it. Spend a long day with it and youíll beat the game, and after that, thereís really not much else to do with the title.
What Chronicles attempts to do is make a coherent storyline. You play as Tarnum, a barbarian warlord, out to rebel against the evil overlords. Throughout the levels, youíre often presented with little messages in-between turns that ďadvance the storyline.Ē While itís somewhat intriguing, I was never entirely convinced that the story in Chronicles held up any more than any of the campaigns in, say, The Restoration of Erathia. Thatís not to say the levels are bad -- in fact, some of them are quite good. Theyíre just not as coherent a whole as 3DO would like you to believe.
As for the gameplay, itís identical to Heroes of Might and Magic: III: the same units, same towns, same everything. Fortunately, I love the entire Heroes series, so that didnít bother me. What bothered me was the brevity of the game and, well, lack of lasting value.
For what itís worth, the Heroes engine has been perfected over the years, and the levels that you play are all highly enjoyable. The timed level a few missions in is fun, even if I completed it with a good two months to spare.