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EverQuest: Dragons of Norrath

Score: 88%
ESRB: Teen
Publisher: Sony Online Entertainment
Developer: Sony Online Entertainment
Media: CD/1
Players: MMO

Graphics & Sound:

EverQuest: Dragons of Norrath is the latest expansion in the long running EverQuest saga. A smaller expansion, similar to Omens of War, Dragons of Norrath offers a more open-ended expansion that offers a more laid back challenge compared to the last few, which have been high-intensity in their difficulty.

While the graphics have not been vastly improved in this latest expansion, many of the new zones offer a unique artistic style which draws heavily from Eastern influences. Obviously, many new dragons have been introduced into the game and many of these have a far more Eastern look to them, definitely a departure from the dragons we have seen previously. In keeping with this Eastern theme, the elements play a large role in much of the visual imagery; many of the new zones have a very specific theme like jungle, desert, ice, etc. Even the hub zone of the expansion contains hints of all of these flavors.

They have also given one of the original zones of the game, Lavastorm, a facelift, which is now a brand spanking new area and even has a new dungeon called Lavaspinner’s Lair. A new element to the user interface has also been added – a very impressive world map. Similar to the one found in EverQuest II, this offers a world view where you can zoom into more specific locales, see how zones connect... the whole nine yards.

As far as audio goes, there’s not much to say. I noticed no significant level of new sound effects, and the music tracks were the normal “just okay.”


Dragons of Norrath focuses on an area called the Broodlands and a location called “The Nest,” the ancestral birthplace of all dragons. This area is located in the northeast corner of the original game continent, Antonica. It had previously been shrouded by a magic veil, but it seems the gnome miners of the Solusek Mining Company have, at the suggestion of a mysterious figure, dug under this barrier and made the area accessible to Norrath’s adventurers.

In addition to just running around the new areas and killing everything in sight, there is an underlying story that players can progress through. In Lavastorm, players can do quests for two different factions, led by Firiona Vie and Lanys’ TVyl, to learn more about the goings on in Broodlands. Another interesting aspect of the expansion is that while many of the zones were locked upon release, it seems that as soon as some enterprising guild opens up, a zone is opened for everyone on that server. So, by the time you read this, it’s likely that just about the entire expansion is open to anyone.


Dragons of Norrath seems like a refreshing change from the super intense difficultly found in Gates of Discord and Omens of War. Unlike what I found in Omens of War, Dragons of Norrath seemed to offer many places for players in the lower 50 range to xp, and have some interesting adventures. While some raid guilds might breeze through some of the content rather quickly, they likely still have mobs to kill in the previous two expansions, so no big deal there.

Game Mechanics:

In addition to new content, Dragons of Norrath also introduces many new mechanics to help players out. There are the new spells and items to create, along with a new potion belt and bandolier which allow players quick access to items and changing weapons in battle.

The other major addition is the guild hall zone found in the Plane of Knowledge. Some of the services offered by the guild hall include a guild bank, guild advertisement tools, increased regeneration, teleportation services, corpse summoning abilities, and others. As usual, an expansion usually offers some functionality that alone is worth the price of admission. In the case of Dragons of Norrath, that is the guild hall.

While the expansions for EverQuest seem to have gotten a bit smaller in scope, the more relaxed atmosphere, a return to classic fantasy elements, and guild functionality make Dragons of Norrath a good buy for any midlevel players or higher.

-Alucard, GameVortex Communications
AKA Stephen Triche

Minimum System Requirements:

Windows 98/SE/2000/ME/XP, Pentium II 400, 256MB RAM, ATI Radeon 7500/NVidia Ge Force 1 equivalent or greater, DirectX compatible sound card, 28.8k+ internet connection, 500MB hard drive space, DirectX 9.0b

Test System:

Windows XP, Pentium IV 2.8Ghz, 1024MB RAM, ATI Radeon 9800 Pro 256MB, Sound Blaster Audigy 2

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