Aside from the Kewletts, who do a great job of being so cute you’ll want to kill them all, I wasn’t all that happy with the character design. In particular Raze’s appearance never really caught on with me since there’s really nothing endearing about the character’s look. Though Raze’s unattractive look is part of the game’s concept, there still needs to be something about the character that makes you say, “This is a character I want to play as.”
On the technical side of things, Raze’s Hell contends with a number of annoying ticks that end up ruining the entire experience. The biggest offender is the frame-rate, which stops and stutters with regularity. Even while playing the offline single-player component, it almost feels like you’re trying to work your way through a laggy online game. Scenes stop for a few seconds only to shoot forward a frame or two a second later. This is especially problematic when the action picks up.
When it comes to sound, Raze benefits from some really funny writing. The voice acting is well done, especially when it comes to delivery; just a few seconds late and the once funny lines wouldn’t come off as well. The sounds of combat are generally good, though nothing really stands out as being particularly good or bad.