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Zooo

Score: 80%
ESRB: Everyone
Publisher: Ignition Entertainment USA
Developer: Ignition Entertainment USA
Media: Cartridge/1
Players: 1
Genre: Puzzle

Graphics & Sound:

With its Katamari Damacy like background graphics, simple gameplay, and multiple modes, Zooo: Action Puzzle Game from Ignition Entertainment will amuse the younger and older puzzle fans out there.

Graphically, good puzzle games can come in all varieties. Some focus only on the gameplay and present you with just the basics in terms of visual power, while others are able to wrap up a good game in some of the prettiest packaging known to man. Zooo takes something of a middle ground. While it doesn’t utilize the full pseudo-3D power of the Game Boy Advance, the game does sport a bright palette and attractive interface. At the same time, it also sprinkles a bit of highly stylized 3D art in the background whose highly angular shapes are easily reminiscent of the style from the highly successfully Katamari Damacy. While good sound is not necessarily unimportant to an action puzzle game, Zooo sprinkles some bouncy cheerful tunes and sound effects only where appropriate, and you aren’t likely to remember the audio experience as either very good or bad.


Gameplay:

Zooo takes a very common type of puzzle game you’ve likely played variations many times on calculators, cell phones, or the internet and only makes two major adjustments to it.

The basic gameplay is rather simple: you have a 2D grid of objects, in this case animal heads, and you must swap adjacent “tiles” to form rows or columns of three or more. Zooo adds two major restrictions to this common game. The first is that you cannot freely swap tiles around. If a specific swap you make doesn’t end up in a match of three or more, the tiles return to their original positions; if there are currently no matches you can make, then the boards will reset to give you a new set of animals to work with. The second is that in several of the game modes, the game actually keeps track of which animals you’ve matched up.

In the default Zooo game mode, you must “capture” a specific number of each animal in the time allotted to clear a stage. As you make matches, whether they bring you closer to your goal or not, you will receive extra time. If you find yourself unable to find where you can make a match, you are allotted three “binoculars”. Using these special items will cause the game to briefly highlight where you can make some matches.


Difficulty:

Like most puzzle games Zooo’s difficulty starts off low and then gradually ramps up as you are more and more successful. You will also find the game easier or harder depending on which modes you choose to play in. You can also alter the difficulty setting slightly in the options menu.

Game Mechanics:

Aside from the classic Zooo mode, there are several other ways to play Zooo. Tokoton mode is very similar to the normal game except that instead of having to meet a specific quota of each animal to level up, you will raise in level every time you capture 100 of a specific animal. In Score Attack mode, you must try to get to 200,000 points as fast as possible. If you choose Time Attack, you try to earn as many points possible in 6 minutes. Finally, in Quest mode, you must clear 8 random stages that can give you some very interesting goals.

Zooo is a classic 2D puzzle game that takes a very common puzzle game and puts an animal spin on it, both visually and in terms of gameplay. While younger gamers might enjoy the animal aesthetic a bit more, just about anyone could find the game enjoyable as a whole.


-Alucard, GameVortex Communications
AKA Stephen Triche

Nintendo GameBoy Advance Animaniacs: Lights, Camera, Action! Sony PlayStation 2 Madden NFL 06

 
Game Vortex :: PSIllustrated