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Dogz

Score: 75%
ESRB: Everyone
Publisher: Ubisoft Entertainment
Developer: MTO, Co.
Media: Cartridge/1
Players: 1
Genre: Simulation/ Miscellaneous

Graphics & Sound:

The pet sim craze is slowly reappearing, but this time we are not dealing with archaic Tamagotchi. Instead, we are treated to technical marvels like Nintendogs. We can’t all be the golden boy however, and Dogz is an appropriately fun puppy simulator on Game Boy Advance, perfect for those dog lovers who can’t afford a dog, or a shiny, new Nintendo DS.

Dogz keeps things simple in its visuals and sounds. The environments are bright, colorful and clear. Even the youngest of gamers will recognize each room of the house as a kitchen, living room, bedroom, as well as the front and back yards. Human people are similarly distinct. Most of your family members don’t do much, because they really aren’t all that important.

The stars of the show are the dogs. There are 17 available types of dog (18 if you believe the back of the box), ranging from Shiba Inu and Poodles, to Dalmatians and Golden Retrievers. The dogs walk around, run around, have various animations to show what they’re thinking or feeling and can do any number of tricks.

Sound effects are sparse and mainly consist of household sounds and doggie noises. Music is just nondescript, upbeat tunes. As I said before, Dogz keeps its visuals simple. So if you’re looking for something more realistic like Nintendogs, you won’t find it here.


Gameplay:

The concept behind Dogz is a basic one. You pick a dog you like from the pet store and you train it, while becoming its friend. The game is a mixture of repetition, using commands over and over again, and scheduling, trying to do all the things necessarily in the limited scope of a day. You can play as either a boy or a girl and there are a whole host of gameplay options open to you. You can move the furniture in the house around, find items lying in drawers, and engage in typical dog tasks like grooming and cleaning after the puppy. You can walk him, give him toys, etc.

Difficulty:

Nothing about the game is meant to be extremely difficult. Anyone can put enough time in and get a fully-trained super dog. For younger gamers, the difficulty will lie mainly in understanding the game's interface, which isn’t necessarily complex, but may present a bit of a learning curve.

Game Mechanics:

Most of your time will be spent issuing commands to your dog and then rewarding or punishing him. Displays in the corner will tell you what every button will do in the current situation, which makes the game very easy to pick up and play. At almost any time, you can press Start to enter a submenu which will show you how far along your dog has come in learning his various tricks and commands. You can also see indicators that show you how clean and happy he is. All pretty basic pet game stuff.

Dogz doesn’t really push the envelope in the arena of digital pets. While nothing in the game really stands out, it doesn’t do anything really badly either. Dogz is ultimately a good, if somewhat typical and mediocre, digital pet game.


-Alucard, GameVortex Communications
AKA Stephen Triche

Microsoft Xbox 360 Ridge Racer 6 Windows Earth 2160

 
Game Vortex :: PSIllustrated