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Alexey's Dwice

Score: 80%
ESRB: Everyone
Publisher: WildSnake Software
Developer: WildSnake Software
Media: Download/0
Players: 1
Genre: Puzzle/ Arcade

Graphics & Sound:

After playing games like Tetris in the past and more recently Bejeweled and Bubble Blitz, I have gotten used to the downloadable puzzle game. Alexey's Dwice is a game cut from the same cloth, graphically and sound-wise. Nothing new, but what they do give you makes for an interesting and colorful game experience. If your computer is a smaller one, you can play the game in a smaller window or you can play it in full screen mode. You can use a custom cursor instead of the standard windows cursor. You also have the option of turning off or on your computer's 3D graphic accelerator.

If you have read some of my other reviews, you might know what I am going to say next about the soundtrack. Completely electronic and completely boring. But that’s just me. I like music that sounds like music, so I turn down the music on my machine and play the CD player. The game play is so much more exciting with AC/DC playing in the background. You can change the sound level of both the music and sound effects individually so even though I provide my own soundtrack, I keep the sound effects as loud as I can.


Gameplay:

Alexey's Dwice was created by the same man who gave us the unforgettable Tetris so many years ago, Alexey Pajitnov. He takes the same concept of falling blocks and gives it a new twist for a new generation. Instead of having to form a line to destroy a line like in Tetris, you have to destroy the blocks while they are falling. How do you do that? Ever play a match game? That’s how you destroy a pair of blocks; you click on two that match the same shape. If you happen to match two of the same shape and the same color, you do get bonus points.

An interesting addition to this type of game is Bonus blocks. If you isolate a bonus block, that can have various types of bonuses in like fire and ice axes. After a bonus is isolated, it will go into a bonus menu on the right of your screen where you can easily access them when you need it the most.

There are two types of gameplay: Quest and Arcade. Quest has over 60 levels to complete to save the inhabitants of the frozen blue planet. After you have completed a level, it has become unlocked and you can re-visit it at anytime to give yourself some extra practice. Arcade is just that. Start playing and keep going as long as you can. The levels get harder but you start to get a lot more points as you progress through each.

All in all, not a bad game. The only problem I see with Alexey's Dwice is getting bored with it too quickly. There is not enough difference in the levels to make me want to go back to the game for more. Of course, you can say the same thing about Solitaire and you see how many people play that game


Difficulty:

With a simple point and click interface, that game starts off as easy as you can get, but like most puzzle games I have played, it keeps getting harder and harder. I think that’s why developers don’t mind you playing a demo. They get you hooked and then make you pay for it when you’re addicted! There ought to be law against it!! ;)

Game Mechanics:

With a simple mouse to click on the blocks, you can’t get any easier. No special codes to memorize, no fancy button combinations that takes weeks to master. Just click two blocks and they explode. The trick is, is doing it fast enough before the little natives are clobbered by the ice blocks. Are you fast enough? The natives of the blue planet sure hope so.

-Wickserv, GameVortex Communications
AKA Eric Wickwire

Minimum System Requirements:



PC with 733 MHz equivalent or higher processor; Microsoft Windows 98/NT/Me/XP/2000; 128 MB RAM; 30 MB available hard disk space; DirectX 7.0; 1MB PCI video card
 

Test System:



Windows XP; 3.00 GHz Pentium 4 Processor; Integrated 5.1 channel audio 1 GHz of RAM; Intel Graphics Media Accelerator 9002

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Game Vortex :: PSIllustrated