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Space Ranger 2: Rise of the Dominators

Score: 89%
ESRB: Teen
Publisher: Cinemaware Marquee
Developer: Elemental Games
Media: CD/3
Players: 1
Genre: Action/ Real-Time Strategy/ Turn-Based Strategy

Graphics & Sound:

It is rare that combining so many genres is pulled off so successfully. In Space Rangers 2: Rise of the Dominators, you will see many types of gameplay come together seamlessly to create an awesome space experience. And, with the original game included in the box, you get to follow the story from the beginning.

The first thing that got my attention was the detail in space. The main space map is 2D, but you get a vast and almost 3D feel from the multiple layers of graphics. The transitions between planet and space are fast and not at all distracting. Even though the planets and space stations are static images with little or no ambient motion, they are very pleasing to look at. There is a lot of text in this game. Thankfully it is very clear and easy to read, even on multiple resolutions.

There were a few synchronization issues with the sound in the opening cinematic. As I mentioned before, your interface is mostly text. To make up for this, the music is well done and entertaining. The techno beats and space-themed electric music are exciting and keep you immersed in the game.


Gameplay:

Right off the bat, you are confronted with choices in Space Rangers 2: Rise of the Dominators that affect your entire game. There are five races and five trades to choose from. Each race and trade has its own affects on your relations inside of the game from the get go. Once you choose your path, don't worry, there is a well-done tutorial to get you moving. This game has a rich trade commerce. Trade from planet to planet or ship to ship. Like any trade game, you buy low and sell high. You can also mine asteroids for minerals and collect things in space to take back to market.

When you are on a colonized planet, it has a simple and intuitive menu system that allows you to trade goods and services. You can seek out those in charge for missions. You can repair, upgrade, and fuel your ship. If you are on an uninhabited planet and you are properly equipped, you can mine for minerals to trade.

When you venture from the planet into space, you are then transported to a 2D space map that feels more like 3D with all of the rich detail. You then move through space to your destination. Along the way, you are going to meet people you like and those who don't like you. You can automate your space battles or you can go turn for turn and apply different tactics on how you will overcome this obstacle. Of course, it doesn't hurt that you can salvage the remains when you are done.

Now, how about those pesky "dominators" we heard so much about in the title of the game. When you do battle with the Dominators on a planet, you are moved to the planet's surface and the game becomes a real time strategy game. This is my favorite part of the game. You do battle with robots of you own configuration. You design your robots with a chassis, a method of movement, several weapons and a head. While in this mode, you have the opportunity to control one of the units from a first person prospective. Awesome! You actually get to be on the battlefield laying waste to some dominator robo-trash.


Difficulty:

With any game of this magnitude that takes on so many aspects of different styles of play, it is really easy to get overwhelmed. I would say that this game has a higher than average degree of difficulty, especially if you are not versed in all of the different types of gameplay they are portraying. They do a great job in not letting any one aspect of the game dominate (no pun intended) the other. You will have to be equally proficient in all of the areas to be successful, especially when you begin raising the level of difficulty.

Game Mechanics:

Trade is trade. The menu system in Space Rangers 2: Rise of the Dominators is clean and easy to understand. Ship upgrades are a simple system of drag and drop. There is plenty of information presented as to why you would use the tools, ships, and weapons available. I didn't really get surprised by any of the systems in the game because they were presented so well and so straightforward. When in doubt, read. There is a lot of information to take in on-screen.

It is well worth your time and money for this title. I really enjoyed playing it and am looking forward to coming back to this title to play the harder levels. Definitely a top pick for me, and I hope you enjoy it as much as I am.


-WUMPUSJAGGER, GameVortex Communications
AKA Bryon Lloyd

Minimum System Requirements:



Minimum- Operational system: Windows 95/98/Me/NT/2000/XP, Processor: Pentium-233 MHz, RAM: 64 Mb, HDD: 300 Mb, Video card: 800*600, High Color (16 bit), CD-ROM: 4-x, Mouse and Keyboard

Recommended- Operational system: Windows 95/98/Me/NT/2000/XP, Processor: Pentium-III 500 MHz, RAM: 128 Mb, HDD: 400 Mb, Video card: 1024*768, High Color (16 bit), Sound card compatible with DirectX 7.0 or better, CD-ROM 20-x, Mouse and Keyboard

Optimum- Operational system: Windows 95/98/Me/NT/2000/XP, Processor: Pentium-IV 1400 MHz, RAM: 256 Mb, HDD: 700 Mb, Video card: 1024*768, High Color (16 bit), Sound card compatible with DirectX 7.0 or better , CD-ROM 40-x, Mouse and Keyboard

 

Test System:



Windows XP Pro, 3.2 GHz P4HT CPU, 2 GHz Ram, 256 PCIE 16 ATI X300

Windows Balloon Express Microsoft Xbox 360 Battlefield 2: Modern Combat

 
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