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Tiny Worlds

Score: 83%
ESRB: Everyone
Publisher: Alawar
Developer: Ladia Group
Media: Download/0
Players: 1
Genre: Puzzle/ Family/ Edutainment

Graphics & Sound:

In a cutesy sort of way, Alawar’s downloadable puzzle game, Tiny Worlds, is graphically fun. The animals and environments all have a cartoony look, but then again, this is a fun game and certainly not meant to be serious. That would explain why some of the animals only slightly resemble their real-world counterparts -- just enough to know what they are.

Aside from the also cute sound fx, the background music fits the game perfectly. While the music is certainly repetitive, it doesn’t feel that intrusive. In fact, I would have to say that part of the addictiveness comes from the constant and mundane music that streams into your ears as you play. It’s an odd combination -- repetitive music that isn’t annoying -- but it works very well.


Gameplay:

Tiny Worlds is very similar in nature to the great Sega title, Chu Chu Rocket. Instead of a cast of mice and cats, however, Tiny Worlds implements five different prey vs. predator worlds (sheep/wolves; fish/sharks; aliens/space police; chicks/foxes; dogs/ghosts). Each world consists of fifty (yes, 50!) levels of play.

If you haven’t played the addictive style that is Tiny Worlds previously in other titles, you’re in for a treat. The basics behind the gameplay are simple... get your helpless animals home before the baddies nab them first. To do so, you’re going to drop arrows onto the grid-style game field, directing your characters’ every move. You’ll have to use your wits and your smarts to avoid the hazards strewn throughout each game board, and use the obstacles to your advantage by trapping or killing off the baddies, while avoiding those negative squares with your friendly animals.

Tiny Worlds is an extremely addictive game which can be, in a way, considered a downfall. Even with 250 game boards to go through, you could easily play through them all in a few sittings. The feeling of "just one more level" came across me more than once... exactly 249 times, in fact. It’s unfortunate, however, that the levels were all relatively easy to pass. It’s not that they were all passed the first time through -- I did restart a few more than once. But in general, the levels didn’t really offer a lot of variety. As an added disappointment, moving one from one world to the next didn’t add to the difficulty, as you might expect. Instead, the first level of World 1 is equal with that of the first level of World 5.


Difficulty:

Tiny Worlds has an interesting perspective to it. It does offer three difficulty settings to choose from, but I didn’t notice much of a change, if any. That could be due to the replay value not being very high since the method to pass each level is the same no matter which setting is chosen. But the biggest difficulty with Tiny Worlds was that unlocking the next World didn’t actually increase the difficulty level. Instead, the ease of play dropped each time you started a new world, gradually getting harder as you approach the 50th level. It would have been nice to have a few real brain teasers in there to try my patience a bit more.

Game Mechanics:

Tiny Worlds is about as easy as it comes as far as controls are concerned. You’ll use two buttons and two buttons only. The left mouse button will place an arrow, while clicking it time and again will change the direction that your animals will travel. The right button takes squares away. The only other thing to mention is that the twist is that you’ll have a maximum of five arrows to place on the grid of squares at any one time. Once the fifth is placed, the sixth will automatically take the oldest arrow away from the board, so keeping this in mind can be the difference between success and failure. However, there were many boards that didn’t require you to use all five arrows.

If you’re into puzzle games that make you think, but still retain a hint of fast-paced interactivity, then Tiny Worlds is absolutely for you. The greatest thing about the game is that it does come with a free download trial edition, so everyone that is still reading this should hit the website and check it out. If you like it, buy it. Tiny Worlds is a great little game that allows you to sit for a few minutes at a time, if you prefer, but will hold your attention for hours if that’s your thing. Unfortunately, even with 250 boards to play, the game can be played through relatively easily for most adults. On the plus side, Tiny Worlds actually could be a great game for children, as it does involve a fair amount of reason and logic to solve each puzzle. That’s right, Tiny Worlds could even be considered educational in that it does teach problem-solving technique in an entertaining manner.


-Woody, GameVortex Communications
AKA Shane Wodele

Minimum System Requirements:



Windows 95/98/2000/XP; Pentium Processor; 16 MB video card; 13 MB free HDD space; Direct X 8 or higher; Sound Card
 

Test System:



AMD Athlon 2700+ CPU, Windows XP Pro SP2, 1GB (2x 512MB) PC3200 DDR400 RAM, ATI All-In-Wonder 9700 Pro 8x AGP Video Card, NVIDIA nForce MCP Audio, DirectX 9.0c, 16x DVD-ROM used as main 32x CD-ROM, Sony DRU-500A DVD±R/RW, 6 USB ports, Cable Modem Hi-Speed Internet Connection

Nintendo GameBoy Advance Over the Hedge Microsoft Xbox Over the Hedge

 
Game Vortex :: PSIllustrated