As with most of Alawar’s releases, Crusaders of Space 2 looks good for a downloadable game. Each of the selectable ships has its own styling and even show bits of evolution as you add various upgrades. Both the design of the ships and enemies pay homage to the design of enemies in the old school shooters the game is trying to mirror – especially those seen in Galaxian and Galaga. Level backdrops also mirror backgrounds from these old shooters as well, though they also come with a bit of twist. Details are suggested rather that shown; rather than showing sprawling environments of each planet, you instead see a set of rendered mountains or some other alien structure.
I wasn’t as impressed with the sound side of the presentation. There are only a handful of tracks playing throughout the game, each with a synth-techno style to them that had me reaching for my MP3 player after the first five or so levels. Seeing as how this is a downloadable game, it is hard to fault Crusaders of Space 2 for not having a more robust soundtrack, but at the same time, it still doesn’t sound all that great. Alawar might want to look into including some kind of custom soundtrack option for later games.