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Pop-A-Tronic

Score: 78%
ESRB: Not Rated
Publisher: Meridian4
Developer: Big Blue Bubble
Media: Download/1
Players: 1
Genre: Puzzle

Graphics & Sound:

Pop-A-Tronic has a simplistic feel, but the non-crowded HUD really gives the game an overall clean feel. Each of the five colored bubbles are bright and very distinctive from one another. These differences in both color and shape do a good job of keeping you from getting the various bubbles mixed up and saving you precious milliseconds.

The rest of the scene (the flask and jar that measure your combo power and your level progression) are neatly tucked away on the side and not only don't get in the way, but offer very little distraction for when you are in the heat of the moment.

Audio-wise, Pop-A-Tronic isn't anything special. The sound track is pretty lightweight, but does an okay job of keeping your ears entertained while popping bubbles. Yet in the end, I found that my gameplay experience changed very little when I had the sound off.


Gameplay:

Pop-A-Tronic is your basic puzzle game that has you removing like-colored bubbles. In order for a series of bubbles to go away, they have to be in a group of three or more. If you click on a bubble that belongs to a smaller group, that bubble becomes "locked" and cannot be removed unless a bomb goes off or it reaches the bottom row.

Marathon Mode is the only one open when you first start the game. Here your goal is to simply last as long as possible. This mode starts off with a tutorial that lays out the basic gameplay rules of the game and is just the beginning of the rest of the game.

Once you have made it into the top 5 High Scores in Marathon Mode several times, Puzzle Mode gets unlocked and here you will have to use your wits instead of just your quick reflexes to clear out the board.

Lock-Out Mode is the next available mode (again obtained after making it into the high scores of Puzzle Mode) and here you have to not only race against the falling bubbles, but you also have to contend with an ever-shrinking gameboard.

The final mode is Self-Destruct Mode and might not feel very different from Marathon mode, but this time you have to worry about explosives and a counting down timer.


Difficulty:

Pop-A-Tronic starts off pretty easy. The first levels do a good job of easing you into the feel of the game. But it doesn't take long for the difficulty to ramp up and your casual popping of bubbles to become a frantic click-fest.

It is interesting to note that each mode is harder than the last. This makes sense since you need to make it into the top five high scores in a particular gameplay mode in order to unlock the next one. Consequentially, Self-Destruct Mode is the most difficult part of this game, and while it also starts off slow, it gets hard really fast.


Game Mechanics:

Pop-A-Tronic has a simple interface. You use your mouse, as well as both the left and right buttons, in order to pop or relocate bubbles. Left-clicking over a bubble will cause it to pop (or turn into "locked" bubbles if there aren't enough like-colored bubbles). The right-click will take the bubble that you are hovering over and "suck" it into your cursor so that you can "exhale" it back into another location of the board and attempt to create a super combo.

Pop-A-Tronic is a pretty good puzzle game with enough differences to keep it from completely blending into the background noise of the genre. Pop-A-Tronic is worth at least a trial download.


-J.R. Nip, GameVortex Communications
AKA Chris Meyer

Minimum System Requirements:



Windows XP/2000, 512 MHz Processor, 128 MB RAM, 64 MB 3D Video Card, DirectX 9.0c, 20 MB of available Hard Disk Space
 

Test System:



Alienware Aurora m9700 Laptop, Windows XP Professional, AMD Turion 64 Mobile 2.41 GHz, 2 GB Ram, Duel NVIDIA GeForce Go 7900 GS 256MB Video Cards, DirectX 9.0c

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Game Vortex :: PSIllustrated