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Sam and Max: Season 1

Score: 95%
ESRB: Not Rated
Publisher: The Adventure Company
Developer: Telltale Games
Media: CD/2
Players: 1
Genre: Adventure


Graphics & Sound:

Sam and Max: Season 1 brings the collection of episodic sequels to that classic LucasArts adventure title into one boxed set.

Visually, the series keeps the same cooky style of the original game, Sam and Max Hit the Road, but instead of the 2D animated sprite style of the first one, these games are in full 3D CG. It was really great to start up the six games and see my favorite pair of crazed freelance detectives on my computer once again.

As for audio, I'm not sure if the same actors were used in this game than the original, but if not, the vocal talent used in Season 1 does a pretty good job imitating the original work.


Gameplay:

Ahh, Sam and Max. Those two demented coppers who loved violence more than justice was one of my first experiences in the adventure genre. Sam and Max Hit the Road and the other half-dozen or so similar titles to come out of LucasArts in the mid 90's got me hooked on problem-solving games and I never looked back. Now, years later, the Sam and Max franchise has been picked up and TellTale Games has created six short adventures that each take just a couple of hours to complete. Now, these six episodes are together in Sam and Max: Season 1.

The first episode to be released is Culture Shock. This adventure follows the freelance police pair as they track down a pack of brainwashed former child stars who are promoting a new ocular exercise video tape called Eye-Bo. As the pair attempt to foil the brainwashing scheme, they will have to knock out these former stars, pull over drivers for cash and (shudder) get psychoanalyzed.

Situation Comedy has Sam and Max attempting to halt a hostage situation taking place at the local TV studio. The pair won't be able to just waltz onto the set though. Myra Stump, the hostage taker, won't let anyone near the place unless they're famous.

The third episode, The Mole, The Mob and The Meatball, has Sam and Max being hired by the police to, as the name would suggest, infiltrate the mob and try to find out what happened to the mole that was planted in the organization. From the moment you enter into the Ted E. Bear Mafia-Free Playland and Casino facility to the end of this adventure, you will have a blast. Of the episodes in this collection, I'm pretty sure I would classify this one as my favorite.

Abe Lincoln Must Die is yet another twisted tale. Unlike the others, this one doesn't start off in their office, but instead you get control while the team is at the White House. When the President of the United States starts pushing through laws that are just plain wrong (like mandatory group hugs and gun registration), its up to Sam and Max to stop the mad politician and if necessary, replace him. This episode does contain one of my new favorite quotes, "Demon possession is the gift that keeps on giving." Thanks Max for that little tidbit of random humor. Meanwhile, in Reality 2.0 (episode five), Sam and Max will have to go into cyberspace in infiltrate an advanced video game that is killing its players. This viral game will stop at nothing to keep the freelance police from shutting it down.

And then, there is the season finale, Bright Side of The Moon where the twisted pair will be trying to do nothing short of saving the world. In order to do this, they will have to fly to the moon and stop a diabolical plot involving mass hypnosis and enslavement.

I have to say, with this series being one of the first, at least to my knowledge, to really try out shorter and more frequent content releases in an "episodic" style, Sam and Max: Season 1 seems to have done a pretty good job of things. There isn't any continuation between the games, so you don't necessarily need to have played the others to enjoy any one of the adventures, but in order to get the time and number of puzzles most adventure gamers would expect from a full title, it is best to see Sam and Max all together.


Difficulty:

Sam and Max: Season 1 is a collection of six adventures and while each adventure is a completly different set of puzzles, they all seem to have the same level of difficulty. I found I could start up each of the games and get into the stories a good bit before hitting the first wall.

Each game has a good mix of simple standard and twisted puzzles that make you feel like your making steady progress through the story and still pose enough of a challenge to make the game interesting.


Game Mechanics:

Sam and Max: Season 1 uses the simple point and click interface that helped make the genre as popular as it is. With your mouse, you can navigate Sam around the world, open up your inventory and interact with the environment. If you've ever played any other point-and-click adventure, then you will have no problems booting up and jumping into these zany adventures.

There is one bit of the game's controls that I feel need mentioning though. There are times when you will need to hop in your police car and speed down the busy streets. When in this mode, the camera is fixed behind the car and you can move left and right on the street. The problem comes in how you move left and right. Just like when walking, you use the mouse and click the area of the street you want to move to. It would have felt a lot better if I could have used the arrow keys. But it didn't take long to get use to this slightly unintuitive control and accomplish any goals I might need to while on the road.

In the end, the six short games that make up Sam and Max: Season 1 are great for existing fans of the franchise, as well as newer players who want to cut their teeth on this insane duo. If you didn't get the chance to play these games on GameTap when they came out individually, then this is a must buy for adventure gamers.


-J.R. Nip, GameVortex Communications
AKA Chris Meyer

Minimum System Requirements:



Windows XP, 1.5 GHz Processor, 256 MB RAM, 32 MB 3D-accelerated video card
 

Test System:



Alienware Aurora m9700 Laptop, Windows XP Professional, AMD Turion 64 Mobile 2.41 GHz, 2 GB Ram, Duel NVIDIA GeForce Go 7900 GS 256MB Video Cards, DirectX 9.0c

Sony PlayStation 2 Hot Shots Tennis Sony PlayStation 2 NCAA Football 08

 
Game Vortex :: PSIllustrated