For a game that is based around music, I was expecting more from Draglade. The introduction song and some of the in-game tunes are cool enough, though when the music really matters the most, it is forgettable. Judging by the game's concept, I guess I was expecting a little more play between the gameplay and music, similar to the system used in Def Jam Icon. However, the music used during battles and when activating special moves are two separate things; when one stops the other begins. This produces a conceptual disconnect that hurts the game. Although the ability to write your own combos in the Dragon Sequencer is a nice addition, the combo beats can get tiresome.
Visuals are anime-inspired, complete with over-exaggerated emotions and lots of scrolling lines to denote fast-paced action. Were it not for the game's neat concept, it could really pass for just about any other similarly themed game, like Beyblade. Still, the game looks good. Characters are really big and pretty detailed; as are many of the towns and enemies you'll come across in your travels.