Attack of the Saiyans takes pretty much all of the elements to make a classic, standard RPG and puts them into a DBZ theme, right down to a party-system visible only as a short low-rez version of the lead guy in your team, invisible random-encounters and all from a top-down isometric perspective. If you've played any classic RPG, you know what to expect from the visuals department in this game. While not the best and highest definition by any means, it more than gets the job done and adds a ton of nostalgia to the package.
Attack of the Saiyans doesn't offer a whole lot in the way of audio either. The background music has that DBZ high-energy air to it, and the various attacks sound good. What I found both odd and interesting were the shouts that get yelled out by your characters during battle, mainly the fact that they sound more like the show's Japanese voice-actors than the American ones. In fact, I'm pretty sure their shouts are even in Japanese, meaning the only localization that probably happened when bringing this game to the American audience was the text translation, not necessarily a bad thing, just unusual when compared to other Dragon Ball related products (both games and shows alike).