While the general look and feel of the game has stayed the same (though there is a noticeable bump in the graphics quality), the UI has been given a bit of an overhaul for this latest season. For one, there's a HUD that gives you quick access to your inventory (the classic cardboard box image from old-school Sam & Max), the ability to switch to Max (more on that later) and a notepad to review things like the characters you've met, Max's powers and the story so far. Another aspect of the game's UI that has been given a retooling is the dialogue system. Now, the game takes a Mass Effect-like rotary selection option with Sam sticking his head out of the center of the wheel and looking at the different options you can choose from as you move from one statement to the next. While the increase in visual fidelity is the most noticible upgrade the game's presentation, the UI changes also do a lot to make the game feel more user-friendly.
As much attention as the game's graphics have received, the audio side hasn't changed all that much, which is perfectly fine since both the voice acting and the sound effects have been pretty much perfect since the series' start. As always, the voice talent's execution of superb dialogue really helps to sell this series' Sam & Max feel, and if anything, I would say the writing this time is even better as the characters' various witty statements seemed to make me laugh more this time around than previously.