Personality oozes from Ancients of Ooga. The Ooganis look like they've been ripped straight from a Will Vinton production. They are profoundly ugly creatures, but there's something oddly endearing about the bipedal reptilian moose things that I can't quite put my finger on. Additionally, the different realms (including the Realm of the Fire-lings, the Realm of the Warriors, and the unfortunately-named Realm of the Stoners) predictably but appropriately center themselves around different visual themes. Unfortunately, sheer charm can only mask a game's technical inadequacies for so long. Ancients of Ooga is by no means a bad-looking game, but the unstable framerate confuses me; no aspect of the game's visual presentation suggests that the hardware is being leveraged at all. This annoyance doesn't do much to impede your progress, but it's noticeable throughout the entire journey.
Ancients of Ooga makes use of a minimalist sound design, something I'm sure the developers hoped would lend itself well to the game's subject matter. For a while, it does. The tribal rhythms are a bit overused; music is often layered on top of the beats, but it never fully upstages them like it should. Overall, the soundtrack is appropriate but admittedly bland. The hollering, yelping and general brouhaha created by the dimwitted heroes makes up for that.