The isometric view and tile-like feel of DragonBall Z does a good job of convening the look and feel of the DBZ world. Although I have to gripe some about the fact that trees or other objects make it difficult to see your enemies at times and can sometimes lead to unnecessary deaths. This is forgivable when you realize that these objects allow for even more varieties of villains, like ninjas sneaking in the bushes waiting for you to pass their line of sight.
The music is similar to that of the show, and allows you to get into the game while going through an enemy dense area, but I found a couple of times where I actually had to turn it down just to be able to concentrate. The sound effects don't have that wide of a range and consist pretty much of one or two hitting and punching sounds along with some whooshing and energy weapon explosions. But even though there aren't a lot of different sounds, it doesn't seem to get as annoying as other games.