At the same time, the name carries certain weight in some circles, placing a lot of pressure on the game's shoulders. Though it doesn't (and probably couldn't) match any expectations, it still manages to carry on at least one part of the N64 version's legacy: a half-hearted single-player game with fun multiplayer.
GoldenEye 007 is a great example that just because you can, doesn't mean you should. The DS game attempts to recreate the same visual upgrades as the Wii version and comes out worse for it. It's impressive to see how much n-Space was able to squeeze out of the DS's video card, but everything looks stilted and awkward. Characters animations are stiff, no one moves their mouth when talking and most of the texture work is a blurry mess.
Visual flaws are exacerbated by the audio. Both Daniel Craig and Dame Judi Dench provide full voicework, though watching their voices come out of models that only vaguely look like them hurts the presentation. This is one of those situations where artists should have considered doing something stylistically different.
At least the music is up to par and sells an experience more exciting than the one you're playing. If only weapons provided the same amount of audio power.