PC

  News 
  Reviews
  Previews
  Hardware
  Interviews
  All Features

Areas

  3DS
  Android
  iPad
  iPhone
  Mac
  PC
  PlayStation 3
  PlayStation 4
  Switch
  Vita
  Wii U
  Xbox 360
  Xbox One
  Media
  Archives
  Search
  Contests

 

Planet of the Apes

Score: 95%
ESRB: Teen
Publisher: Ubisoft Entertainment
Developer: Visiware
Media: CD/2
Players: 1
Genre: Action/ Adventure


Graphics & Sound:

In a word: Beautiful. In two words: Absolutely Perfect. In three words: A Marvelous Spectacle. Planet of the Apes has loads of vivid real-time 3D worlds to ogle at and maneuver through as well as a music track that is incredible! Graphical textures are superb and flawless. Characters look, walk and talk as they should (especially the apes!). But even with this outstanding eye candy, what I really want to touch upon is the ingenious background music. If you remember back to the original movies, the music was quite simply whack! Well, it's back, and just as good. You get that real sense of realism and it helps draw you into the story line quite well. I can't say enough good things about the way the developers stayed close to the roots of The Planet of the Apes.

Gameplay:

You take control of the (space) ship-wrecked Ulysses, one of the American astronauts that made it through the crash. The question is, where are you? What planet is this? Wait... people! Just then, you hear some thrashing through the corn stalks. Unable to make out what is causing it, you follow suit and run. But in grim reality, you soon realize that it's not humans on horseback, and you've landed on The Planet of the Apes!

From the moment I saw the first cinematic cut-scene, I knew this game was going to kick ass! If the above story sounds familiar, it is. It's from the original movie, slightly varied. But it is from here that we see a whole new story line (including talking humans) as you begin your search for a way home. But where is home?

In Planet of the Apes, you need to accomplish a variety of goals: search, infiltrate, defend, destroy, help humans, and solve loads of puzzles. Basically, the things you do would put Lara Croft (Tomb Raider) to shame. Armed only with your hands and your mind, Ulysses has to figure out numerous puzzles and is able to kill apes and steal their weapons for his own use. Weapons include everything from a club and knife to various guns. And, yes, even a fire poker. You'll really need to use your head along with your weapons, however, to make it through this game. Stealth is much more important than a machine gun ever will be.

Along the way, there are many things and people that you will have to interact with. The people, for the most part, will be presented to you solely in cinematic cut-scenes that actually have some pretty good voice acting. Interacting with objects varies from simply picking something up or dropping it to looking things over for clues/answers or moving machinery to accomplish your goals. Some things are obvious, while others are not. That's what makes Planet of the Apes so much fun! I spent multiple hours trying to solve certain pieces of puzzles or to find my way out of a level, only to have to search the Internet for clues (and, no, there are currently no walkthroughs yet!). But this frustration is good, because it kept me clamoring for more!

After you pass each checkpoint (essentially), you are given the option to save. Some levels can be quite short, while others will take some time. The biggest thing that will help you survive is to learn when to fight and when to sneak around or run. Sleeping guards are usually better left sleeping. Roaming guards are better off roaming. Killing guards are better off... dying. But, just when you think you have figured everything out and you know what kind of puzzles Planet of the Apes involves, the game throws something at you that you've never seen before. And let me tell you, Planet of the Apes has got more original puzzle elements than any game I've ever played before. Awesome!


Difficulty:

The biggest difficulty in Planet of the Apes is by far solving some of the puzzles. While some are obvious (like swiping keycards), others will take some searching and some real thought on your part. The enemy AI (artificial intelligence) couldn't be much better, so hiding around corners and creeping around slowly is often your best option. You get a real sense of the movies because of this. Of course, the next hardest thing to get used to is the fact that you are limited to keyboard controls only. This means no direct gamepad support. One of only two mistakes in the entire game.

Game Mechanics:

The keyboard controls are actually set up pretty good, but you do have the option to change the default settings if you would like to. The problem is that since the game draws you in so easily, you may spend hours on the keyboard at a time. I would recommend using a programmable gamepad (eight-button would work great), or you may end up with some pretty sore hands.

The only other thing I noticed was that the camera behind you will sometimes find a crack in the wall and go through it. This is a major glitch that was overlooked. What will happen is that you get a mirror effect because the camera doesn't know what it's looking at (as there are no textures on the backside of most walls in games). This causes your screen to get very blurry and you won't be able to play. This only happened a few times to me, but it's enough to drop the score from what should have been a perfect 10. Make sure you save often, and if this does happen to you, often (but not always), you can fix it by hitting the 'Look' button to stabilize the camera.

Many people have been waiting diligently for this game to finally be released after over one year of delays. Was it worth it? In a word: Definitely!!! Hands down, Planet of the Apes is one of the best games that I have EVER played. Whether you are a fan of the movies or you're just looking for an excellent game that gives you action but still makes you think, Planet of the Apes is one game worth buying this year. Let's just hope there's a sequel in the works!


-Woody, GameVortex Communications
AKA Shane Wodele

Minimum System Requirements:



Pentium 300MHz; Windows 95/98/ME/2000; DirectX 8.0 or higher; 64MB RAM; DirectX 8.0 compatible 8MB 3D accelerator video card with Direct3D support; 16 bit (High Color) graphics; 4x CD-ROM; mouse/keyboard; 650MB hard drive space; DirectX 8.0 compatible 16-bit sound card
 

Test System:



Pentium II 400MHz CPU; Windows 98 SE; 256MB 100MHz SDRAM; Creative's 3D Blaster Annihilator 2 32MB 3D-Accellerator AGP Video Card (nVIDIA geForce 2 chipset); Ensoniq AudioPCI sound card; DirectX 8.0a; using Hewlett Packard CD-Writer Plus 9100 (reads 32x, writes 8x, rewrites 4x) as main CD-ROM; 1 gameport; 2 USB ports; ThrustMaster FireStorm Dual Power Gamepad (USB connection); 56k modem

Nintendo 64 Madden NFL 2002 Windows Mat Hoffman's Pro BMX

 
Game Vortex :: PSIllustrated