Based on early descriptions, I wasn’t sure of the Web Rush mechanic, but it is easily one of the game’s best features. Pressing (X) slows time, allowing Spider-Man the chance to quickly zipline to any spot in the environment. It is primarily used to get to specific locations, though I found it more useful as a combat mechanic. The Amazing Spider-Man
likes to toss several enemies your way in any given fight. Usually you’re at the mercy of the targeting system; you punch whomever the game decides to should punch. Web Rush offers some control, allowing you to target specific enemies (i.e. anyone with a projectile weapon). It is also a good way to quickly get out of crowds and spread out enemies.
I like how well Web Rush is incorporated into levels. It is a good way to get around navigation issues presented by the game’s visual sameness. If you see a Web Rush icon, that’s where you need to go. However, I did hit a few snags in some puzzle areas. At one point, I had to web up two electric transformers. The Web Rush symbol showed up, but the game wouldn’t allow me to use the mechanic until I backed myself in a corner. This happens a lot, particularly in later missions, leading to cheap deaths or confusion as to what you’re supposed to do next.
Combat takes several cues from the two Batman Arkham games, but lacks strategic depth. Timed strikes are important, but button-mashing can usually nab you a double-digit combo modifier. Once you pass 10x (8x with an upgrade), you can unleash Signature Moves after a hit or two, quickly ending any fight. Later enemies require some strategy, such as jumping over them, but with a few key upgrades (which you can earn early on with little trouble) these fights aren’t a big deal. There are new moves to unlock, though I mostly used them because I wanted to, not because I felt I had to during fights.
The Amazing Spider-Man isn’t without a few technical goofs. In addition to points where Web Rush refused to recognize a Rush Point, I ran into at least two lock-ups. While climbing through air vents with T-junctions, I sometimes warped into the air duct’s wall and was stuck.
Even when limited to handhelds, The Amazing Spider-Man will not go down as one of the great superhero games. But, even with its issues, it is still a solid game if you absolutely must have an on-the-go Spider-Man game.