PC

  News 
  Reviews
  Previews
  Hardware
  Interviews
  All Features

Areas

  3DS
  Android
  iPad
  iPhone
  Mac
  PC
  PlayStation 3
  PlayStation 4
  Switch
  Vita
  Wii U
  Xbox 360
  Xbox One
  Media
  Archives
  Search
  Contests

 

Incoming Forces

Score: 70%
ESRB: Teen
Publisher: Groove Games
Developer: Rage
Media: CD/2
Players: 1
Genre: Action

Graphics & Sound:

Incoming, the predecessor to Incoming Forces, was a revolutionary game when it debuted in 1998. The graphical quality that it displayed was among the greatest on the market at the time. With that said, Incoming Forces has a lot to live up to when compared to its precursor. What you will see with Incoming Forces, while acceptable and in no way disgusting, does not have that same awe inspiring state-of-the-art ideal as the original. In some cases, the graphics from Incoming Forces simply mimic that of Incoming. The terrains and spaces appear empty and seem to lack the realism that today's industry standard games possess.

Although the basic maps lack interest, particle effects such as explosions and artillery shots are virtually stunning. A plethora of colors and lights fill the screen as vehicles are blown to oblivion with streams of quantum waves. Furthermore, the realistic modeling of buildings and units adds to the sensation of real time alien warfare. Sound effects crowd every operation and action in Incoming Forces. You will hear tanks rolling across the desert, aircraft roaring through the skies, and bullet shots from all directions. The musical score is equally as engaging, although the score is not present during actual game play. Nevertheless, the changes in theme and mood presented by the score during cut scenes and menus, range from high-adrenaline rush to somber tear-jerking lifelessness.


Gameplay:

Starting off twenty years after the events of Incoming, Incoming Forces turns the sides, putting you in control of an alien race who is now under attack by humans seeking to reap revenge for the invasion attacks that nearly destroyed Earth in Incoming. Taking place in four unique alien worlds, your job is to defend each planet from Earths massive fleet.

While Incoming had hints of both action and strategy based warfare, Incoming Forces, rids of the strategy layer, opting for a purely action based gaming. Mostly first person missions utilize various methods of transportation methods ranging from ground to air. You will use these different vehicles and their weapons on your quest to rid the alien world of the Earthly invaders.

Missions range in basic objectives from Escort missions to Defensive missions, and often entail basic Ground or Air strikes. Ultimately, however, each mission carries out the same repetition of human attacks and defensive tactics. As mission levels increase and scenery changes, the underlying theme of fragging everything that gets in your way remains constant. Multiplayer modes are also available through LAN or the Internet. In a multiplayer match, you can choose from various styles of warfare and units.


Difficulty:

If you are a seasoned pro of the action genre, you'll find fairly mild difficulty in targeting and disposing of enemies. The fact that there really is no way of dodging enemy fire could make it difficult for novice gamers to make it through without a few deaths. Nevertheless, once you are comfortable with the logistics of the action genre, Incoming Forces provides a decent amount of difficulty via increasing numbers of enemies and various methods of attacks from which you must protect the alien race.

Game Mechanics:

Harnessing each unit requires utilizing entirely different sets of controls and specs. Depending of your preferred method of play certain units may seem easier to operate than others. Flight based gaming works wonderfully with a joystick, but ground raids with tankers seem to play better with the tradition keyboard controls. Getting used to the different variations of controls is taught through an engaging 'Training' mode that teaches every aspect of each unit and provides challenging mock simulations to test your knowledge of specific operations.

Having the use of multiple units does add a touch of change in what is otherwise an extremely repetitive game, with few challenges past an enormous fleet of enemies to frag. Hardcore action-aholics will love the chance to blow up human attackers while protecting the alien race from further harm and invasion. Mild gamers may lose interest when the story and plot comes second to the basic task at hand. Nevertheless, the story is intriguing if you look for it, and Incoming Forces makes for a good, but not great, follow up to its predecessor.


-==Boy, GameVortex Communications
AKA Kyle Prestenback

Minimum System Requirements:



Windows 95/98/2000/XP, Pentium II 266, 32MB RAM, 4X CD-ROM, Graphics Card w/ 4MB RAM, Sound Card, 160MB HD space
 

Test System:



Windows 2000, AMD Athlon XP 1800+, 128MB RAM, 75GB HD, nVidia Vanta 16MB TNT2 video card, on-board sound, 40x CD-ROM

Windows Hitchcock: The Final Cut Windows Infantry Online

 
Game Vortex :: PSIllustrated