Not really forging ahead in anything special, Deadly Dozen: Pacific Theater
does manage to shine in one area. As you are now based in the Pacific, there is no shortage of foliage to tread through. They have taken a different approach than most games with handling leaves and bushes in your line of sight. Gone are most of the jagged lines as seen in games like Ghost Recon
, as they have been replaced with rounder bushes and shrubs that have a translucent trait about them. The only problem is the bad drop in rate that comes with things like grass, where it makes an apparently bald hill thick with vegetation as you approach it. This isn't the perfect solution, but it is better than what we've seen in the past.
The music is mediocre, but suffers from bad timing. It will fade in at odd moments and fade out just as fast, at what seems like random intervals. The voice acting is on the same level, but thankfully your speakers aren't flooded with it, keeping it quiet and obscure. The sound effects are what take the reigns of the bells and whistles here. The crack of rifles and the sputtering of machine guns are solid and pure vanilla to the ears.