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Stronghold

Score: 90%
ESRB: Teen
Publisher: Gathering
Developer: Firefly Studios
Media: CD/1
Players: 1 - 8
Genre: Miscellaneous

Graphics & Sound:

Stronghold's graphics can be summed up in one word: detailed. The landscapes come alive with the swaying trees, flowing rivers, and the wild animals that roam around. Towns and castles are busy with the activity of their people. Not many games have attained this level of detail before. You can look straight down into buildings and watch their patrons go to work. But don't think that the graphics are limited to detail. The land and buildings of Stronghold are sharp and full of color, not to mention the people that go along with it. There are so many things going on at once that nothing becomes redundant, no matter how many times you see it.

The music and sound will surely satisfy all your medieval needs. As with the graphics, the sound is detailed enough to make you believe your people are really working, or that your castle is crumbling beneath you. The music sets the scene nicely, whether it is a time of peace or war. Cheerful working tunes will play as your people go about their everyday lives, and the foreboding music of war will play as opposing armies clash on the battlefield.


Gameplay:

There are basically two parts to Stronghold. First and foremost is the military aspect. The title of the game should give this away. But don't hold the game to just slaughtering your opponents, for the other part of Stronghold is based on economics and will test your managing might.

There is plenty of variety either way you go. The usual Campaign mode is included, where you battle 4 computer opponents for the throne of England. Here, Stronghold takes an almost comical approach to the fighting. Each computer player has unique characteristics about them, and they will react dramatically, if not a little cartoony at times. This adds a little extra flavor to the old 'kill everyone' attitude found in most strategy games.

If you're not patient enough to wade through a plot-driven campaign, you can jump strait to the action via Siege or Invasion modes. This is the real meat and potatoes of the game. The developers included 8 real European castles, along with a variety of castles that they made up, which can be defended or attacked.

When you're tired of fighting for your life, take a trip over to the economic department of the game. Here you have two options: the Economic missions or Free Build. The missions require you to meet certain goals in a specific amount of time, relying only on your management skills. These missions are surprisingly fun and add a completely new chapter to the game without the use of violence.

Free Build is another non-violent aspect of Stronghold. All those days of falling asleep in class and dreaming about the perfect castle can now come true. Without the threat of enemy, time, or a lack of resources, you can craft your own personal castle and community. Almost any castle you can imagine can be built here. It's all up to you.

The Multiplayer mode is basically the same as the other modes, aside from the fact that you can battle it out with up to 7 other human players via LAN or the Internet. You can attack, defend, or fight it out castle to castle. This is sure to generate some good stories to be told over a mug of ale after the fight.

If the variety of the game hasn't overwhelmed you yet, get ready for the Map Editor. Here you can create a map for any of the modes of the game, excluding the campaigns. This jewel of an editor is easy as pie to use, and a quick look through the manual will have you prepared for it in no time.


Difficulty:

Like most games, Stronghold allows you to select the difficulty of the computer during the campaigns. The lower levels are very manageable and remain fun for most of the game, but the higher levels will destroy you without remorse. Attacks come almost too quick to manage, and natural disasters seem all the rage in Hard mode. Unless you're suicidal, stay away from the higher difficulties. There's enough gameplay to satiate the hungriest of gamers on the easier levels.

Game Mechanics:

The control here isn't much different from other strategy games. Select the building, find a location, and put it down. The only real problem is the view. The isometric view allows you to look at the landscape from four different sides, with two levels of zoom. It's not obvious at first, but it becomes a real problem when you try to place walls. From one view, your castle might look locked down tight, but from another you can see a gaping hole that your enemies will quickly exploit. This problem isn't really threatening to the gameplay, but it does make you have to worry about your fortifications more than you should.

With all said and done, you can't really go wrong with Stronghold. A good game from start to finish, with only a few minor flaws in between, this is a solid title that's bound to please. If you're a fan of RTS, medieval, or games that are just plain fun, go get Stronghold. I can't think of a reason not to.


-Snow Chainz, GameVortex Communications
AKA Andrew Horwitz

Minimum System Requirements:



Windows 95/98/ME/2K, 300MHz processor, 64MB RAM, 750MB hard drive space, 4MB DirectX compatible video card, DirectX compatible sound card, 8X CD-ROM, 56K modem for Internet play
 

Test System:



Windows 98, 1.4GHz AMD Athlon, GeForce 2 mx 32MB video card, 40 gig hard drive, 56x CD-ROM, 256MB DDR Ram, Sound Blaster Live! sound card, T1 Internet connection

Windows Star Wars: Galactic Battlegrounds Windows Stronghold: Crusader

 
Game Vortex :: PSIllustrated