The game allows you to zoom in and out as well as rotate and pan the camera. It would have been nice if panning and zooming both offered a wider range, but overall the camera control is excellent. It also would have been nice if the development team had spent more time on collision detection, but instead you are often treated to two headed mules, or characters with four arms, as they stand in the same space. While this doesn't actually detract from game play significantly, it does look rather bizarre.
This game has been billed as one that does not ever display a loading screen, but instead offers a seamless gaming world. This is true, and when you first start a new game, or you load a saved game, there is only a pause of a few seconds. The only other transitions you will see are when the game is automatically saved between chapters.
Sound and music are both outstanding. Jeremy Soule, the award-winning composer, provides the music, and although it does sometimes drown out dialog, it is extremely well done. Sound effects are appropriate and varied.