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V-Rally 3

Score: 85%
ESRB: Everybody
Publisher: Atari
Developer: eden studios
Media: DVD/1
Players: 1 - 4
Genre: Racing

Graphics & Sound:

In Infogrames' quest to release more car racing games than any other publisher, they have now released V-Rally 3. It joins the likes of Microsoft's RalliSport Challenge and Codemaster's Colin McRae Rally 3, but it really does provide its own take on the sport of rally car racing.

Although the graphics in V-Rally 3 aren't quite up to the standard set in RalliSport Challenge, they are quite good with an outstanding framerate and excellent looking mud, dirt, and trees. Asphalt tracks don't look quite as good, but cars and other objects do, and overall the graphical presentation is great.

Sound effects, including the co-driver, engine, road, and other ambient sounds are all effective, providing an immersive experience. Music is sparse, but what's there doesn't distract from the game.


Gameplay:

Not unlike the other rally racing games, V-Rally 3 takes you through various countries and courses as you pit yourself against the times of your competition. That means you never see a competing car, but instead it is just you and your co-driver going against the clock in several multi-stage events.

You can drive for a number of manufacturers, but you must first prove yourself to them. In a nicely implemented fashion you can read your e-mail and accept offers to test drive cars from the likes of Volkswagen, MG, and Citroen. Once you have been offered a contract, you can start a season proper, and begin racking up the points in an attempt to capture the championship title.

Competing in the events and earning points towards the championship is rather straightforward, and like the Colin McRae game, damage modeling is accurately simulated and only so much of it can be repaired at a time. What is quite different about V-Rally 3, though, is the controls. Steering is very sensitive, and although its sensitivity can be adjusted somewhat, no matter what setting you use, it still takes a careful touch to keep the car on the road. At first this can be frustrating, but once you become accustomed to it, it really makes for an exciting ride.

Beyond the interesting career minded presentation and the touchy steering, the game is rather conventional, but not in any sort of negative way. It really provides a very satisfying mix of arcade and simulation, and it draws you in with its excellent graphics, sound, and damage modeling.


Difficulty:

Once you master steering the cars, the real difficulty lies in the damage modeling. During races your car will likely get damaged even if you are not constantly crashing, and since your mechanics only have thirty minutes between races to perform repairs, you will often be driving a car that does not handle as well as it could.

What options the game offers for adjusting the difficulty level helps, and since there are so many car manufacturers, you can usually find one that will take you under contract and let you drive for them. Winning races, while not terribly difficult, is challenging and winning entire championships is, of course, all the more of a challenge.


Game Mechanics:

V-Rally 3's presentation is excellent, with screens that really draw the player into the world of rally racing. The manual is helpful, but the game offers a world of information that keeps you informed about what is happening at all times. Unlike Colin McRae 3, you cannot get lost in V-Rally 3's user interface, as it is laid out in an easy to understand format.

The Xbox has enough car racing games on it now to make it difficult to stand out from the rest of the pack. V-Rally 3 does that. It has a comprehensive Championship Mode, excellent graphics and sound, accurate damage modeling, challenging gameplay, and enough play types and cars to keep any car racing fan busy for some time to come.


-Gordy, GameVortex Communications
AKA Gary Lucero

Microsoft Xbox The Sims Microsoft Xbox Zapper

 
Game Vortex :: PSIllustrated